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26 lines
432 B
Plaintext
26 lines
432 B
Plaintext
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/*
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Name: AGM_Respawn_fnc_handleRespawn
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Author(s):
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bux578
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Description:
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Handles the XEH Respawn event
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Parameters:
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0: OBJECT - Respawned Unit
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1: ?
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Returns:
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VOID
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*/
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private ["_respawnedUnit"];
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_respawnedUnit = _this select 0;
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// Restores the gear when the player respawns
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if (AGM_Respawn_SavePreDeathGear) then {
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[_respawnedUnit, AGM_Respawn_unitGear] call AGM_Respawn_fnc_restoreGear;
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};
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