2015-03-21 12:37:01 +00:00
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/*
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2015-03-24 04:18:00 +00:00
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* Author: esteldunedain
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2015-03-21 12:37:01 +00:00
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* Check if the first path is a subpath of the other
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*
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2016-06-18 09:50:41 +00:00
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* Arguments:
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2015-03-21 12:37:01 +00:00
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* 0: LongPath <ARRAY>
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* 1: ShortPath <STRING>
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*
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2016-06-18 09:50:41 +00:00
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* Return Value:
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2015-03-21 12:37:01 +00:00
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* Bool
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*
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2016-01-08 04:43:37 +00:00
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* Example:
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* [[["ACE_SelfActions", player],["ace_Gestures", player]], [["ACE_SelfActions", player]]] call ace_interact_menu_fnc_isSubPath
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*
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2015-03-21 12:37:01 +00:00
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* Public: No
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*/
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#include "script_component.hpp"
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2015-08-04 22:46:57 +00:00
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params ["_longPath", "_shortPath"];
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2015-03-21 12:37:01 +00:00
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2016-01-08 04:43:37 +00:00
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private _isSubPath = true;
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2015-03-21 12:37:01 +00:00
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if (count _shortPath > count _longPath) exitWith {false};
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2016-01-08 04:43:37 +00:00
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for [{private _i = 0},{_i < count _shortPath},{_i = _i + 1}] do {
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2015-03-21 12:37:01 +00:00
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if !((_longPath select _i) isEqualTo (_shortPath select _i)) exitWith {
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_isSubPath = false;
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};
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};
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_isSubPath
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