2016-05-30 16:37:03 +00:00
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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PARAMS_2(_shooter,_weapon);
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// Bail on not missile or javelin PFEH not running
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if ((_shooter != ACE_player) || {(GVAR(pfehID) == -1)}) exitWith { false };
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2016-09-04 14:44:22 +00:00
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private _configs = configProperties [configFile >> "CfgWeapons" >> _weapon, QUOTE(configName _x == QUOTE(QGVAR(enabled))), false];
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2016-05-30 16:37:03 +00:00
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if (((count _configs) < 1) || {(getNumber (_configs select 0)) != 1}) exitWith {};
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__JavelinIGUITargeting ctrlShow false;
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__JavelinIGUITargetingGate ctrlShow false;
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__JavelinIGUITargetingLines ctrlShow false;
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__JavelinIGUITargetingConstraints ctrlShow false;
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