ACE3/addons/javelin/functions/fnc_onFired.sqf

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2016-05-30 16:37:03 +00:00
//#define DEBUG_MODE_FULL
#include "script_component.hpp"
PARAMS_2(_shooter,_weapon);
// Bail on not missile or javelin PFEH not running
if ((_shooter != ACE_player) || {(GVAR(pfehID) == -1)}) exitWith { false };
private _configs = configProperties [configFile >> "CfgWeapons" >> _weapon, QUOTE(configName _x == QUOTE(QGVAR(enabled))), false];
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if (((count _configs) < 1) || {(getNumber (_configs select 0)) != 1}) exitWith {};
__JavelinIGUITargeting ctrlShow false;
__JavelinIGUITargetingGate ctrlShow false;
__JavelinIGUITargetingLines ctrlShow false;
__JavelinIGUITargetingConstraints ctrlShow false;