ACE3/addons/markers/functions/fnc_setMarkerNetwork.sqf

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/*
* Author: commy2
* Sets newly placed marker
* Handles the QGVAR(setMarkerNetwork) event.
*
* Arguments:
* 0: Markername <STRING>
* 1: Marker Data <ARRAY>
*
* Return Value:
* Nothing
*
* Example:
* [[],[],dummyLogic] call ace_markers_fnc_setMarkerJIP;
*
* Public: No
*/
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#include "script_component.hpp"
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private ["_config"];
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PARAMS_2(_marker,_data);
EXPLODE_4_PVT(_data,_markerClassname,_colorClassname,_markerPos,_markerDir);
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_config = (configfile >> "CfgMarkers") >> _markerClassname;
if (!isClass _config) then {
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WARNING("CfgMarker not found, changed to milDot");
_config == (configFile >> "CfgMarkers" >> "MilDot");
};
_marker setMarkerTypeLocal (configName _config);
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_config = (configfile >> "CfgMarkerColors") >> _colorClassname;
if (!isClass _config) then {
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WARNING("CfgMarkerColors not found, changed to Default");
_config == (configFile >> "CfgMarkerColors" >> "Default");
};
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_marker setMarkerColorLocal configName _config;
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_marker setMarkerPosLocal _markerPos;
_marker setMarkerDirLocal _markerDir;
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// save properties on server machine for JIP, marker editing ready
if (isMultiplayer && {isServer}) then {
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private ["_allMapMarkers", "_allMapMarkersProperties", "_index"];
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_allMapMarkers = GETMVAR(allMapMarkers,[]);
_allMapMarkersProperties = GETMVAR(allMapMarkersProperties,[]);
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_index = _allMapMarkers find _marker;
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if (_index == -1) then {
_allMapMarkers pushBack _marker;
_allMapMarkersProperties pushBack _data;
} else {
_allMapMarkers set [_index, _marker];
_allMapMarkersProperties set [_index, _data];
};
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GVAR(allMapMarkers) = _allMapMarkers;
GVAR(allMapMarkersProperties) = _allMapMarkersProperties;
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};