2016-05-30 16:37:03 +00:00
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class CfgSkeletons {
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class Default {
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isDiscrete = 1;
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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class ACE_Tracer_Skeleton : Default {};
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class ACE_Tracer_Skeleton_Default: ACE_Tracer_Skeleton { // BWC
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skeletonInherit = "ACE_Tracer_Skeleton";
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skeletonBones[]= {
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"core","",
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"halo","",
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"tracer",""
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};
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};
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};
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class CfgModels {
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class Default {
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sectionsInherit="";
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sections[] = {};
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skeletonName = "";
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};
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class ACE_Tracer: Default {
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skeletonName = "ACE_Tracer_Skeleton";
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};
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class ACE_Tracer_Default: ACE_Tracer { // BWC
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skeletonName = "ACE_Tracer_Skeleton_Default";
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};
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// Bullet tracers
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class ace_TracerRed2: ACE_Tracer_Default {};
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class ace_TracerGreen2: ACE_Tracer_Default {};
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class ace_TracerYellow2: ACE_Tracer_Default {};
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// Bullet tracers, alternative
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class tracer_green_2: ACE_Tracer {};
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class tracer_red_2: ACE_Tracer {};
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class tracer_yellow_2: ACE_Tracer {};
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// Shell Tracers
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class ace_shell_tracer_green: ACE_Tracer {};
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class ace_shell_tracer_red: ACE_Tracer {};
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class ace_shell_tracer_yellow: ACE_Tracer {};
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};
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