2015-05-08 16:43:26 +00:00
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/*
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* Author: Ruthberg
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*
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* Reads the weapon class config and updates the config cache
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*
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* Arguments:
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2015-08-05 16:33:28 +00:00
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* weapon - classname <STRING>
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2015-05-08 16:43:26 +00:00
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*
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* Return Value:
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2015-08-05 03:01:30 +00:00
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* 0: _barrelTwist
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* 1: _twistDirection
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* 2: _barrelLength
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2015-08-05 02:38:04 +00:00
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*
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* Public: No
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2015-05-08 16:43:26 +00:00
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*/
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#include "script_component.hpp"
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2016-09-04 14:44:22 +00:00
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private _weaponConfig = (configFile >> "CfgWeapons" >> _this);
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2015-05-08 16:43:26 +00:00
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2016-09-04 14:44:22 +00:00
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private _barrelTwist = getNumber(_weaponConfig >> "ACE_barrelTwist");
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private _twistDirection = 1;
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2015-11-11 07:58:12 +00:00
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if (isNumber (_weaponConfig >> "ACE_twistDirection")) then {
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_twistDirection = getNumber (_weaponConfig >> "ACE_twistDirection");
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if !(_twistDirection in [-1, 0, 1]) then {
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_twistDirection = 1;
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};
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2015-05-08 16:43:26 +00:00
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};
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2015-08-05 16:33:28 +00:00
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2016-09-04 14:44:22 +00:00
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private _barrelLength = getNumber(_weaponConfig >> "ACE_barrelLength");
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2015-05-08 16:43:26 +00:00
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2016-09-04 14:44:22 +00:00
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private _result = [_barrelTwist, _twistDirection, _barrelLength];
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2015-05-08 16:43:26 +00:00
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uiNamespace setVariable [format[QGVAR(%1), _weapon], _result];
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_result
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