ACE3/addons/advanced_ballistics/functions/fnc_readWeaponDataFromConfig.sqf

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/*
* Author: Ruthberg
*
* Reads the weapon class config and updates the config cache
*
* Arguments:
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* weapon - classname <STRING>
*
* Return Value:
* 0: _barrelTwist
* 1: _twistDirection
* 2: _barrelLength
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*
* Public: No
*/
#include "script_component.hpp"
private _weaponConfig = (configFile >> "CfgWeapons" >> _this);
private _barrelTwist = getNumber(_weaponConfig >> "ACE_barrelTwist");
private _twistDirection = 1;
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if (isNumber (_weaponConfig >> "ACE_twistDirection")) then {
_twistDirection = getNumber (_weaponConfig >> "ACE_twistDirection");
if !(_twistDirection in [-1, 0, 1]) then {
_twistDirection = 1;
};
};
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private _barrelLength = getNumber(_weaponConfig >> "ACE_barrelLength");
private _result = [_barrelTwist, _twistDirection, _barrelLength];
uiNamespace setVariable [format[QGVAR(%1), _weapon], _result];
_result