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https://github.com/acemod/ACE3.git
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81 lines
2.0 KiB
Plaintext
81 lines
2.0 KiB
Plaintext
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/*
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Author:
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voiper
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Description:
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Draw unit icons on spectator map.
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Arguments:
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0: Map control <Control>
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1: Zoom level <Scalar>
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Example:
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[map, zoomlevel] call ace_spectator_fnc_drawUnits2D;
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Return Value:
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None
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Public:
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No
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*/
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#include "script_component.hpp"
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#define SCALE 5 * safeZoneH / 100
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#define MIN 300 * SCALE
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_map = _this select 0;
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_zoom = _this select 1;
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_topIcon = [];
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_size = SCALE / _zoom;
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_showText = (GVAR(markers) > 1);
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_textSize = (0.25 * _size) max (SCALE / 2) min (SCALE / 1.5);
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{
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_unit = _x;
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_isTarget = (_unit == GVAR(unit));
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if (true) then {
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_veh = vehicle _unit;
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_inVeh = (_veh != _unit);
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if (!_isTarget && _inVeh && !(_unit == ((crew _veh) select 0))) exitWith {};
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if (!_isTarget && _inVeh && (GVAR(unit) in (crew _veh))) exitWith {};
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_obj = if (_inVeh) then {_veh} else {_unit};
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_pos = getPosVisual _obj;
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_dir = getDir _obj;
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_info = [_unit] call FUNC(unitInfo);
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_name = _info select 0;
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_colour = _info select 2;
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_icon = getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "Icon");
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_iconSize = 0;
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_iconText = "";
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if (_inVeh) then {
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_iconSize = (50 * _size) max SCALE min (MIN * 2);
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if (_showText) then {
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_iconText = "[" + (getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "displayName")) + "] " + _name;
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};
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} else {
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_iconSize = (50 * _size) max SCALE min MIN;
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if (_showText) then {
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_iconText = _name;
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};
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};
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if (_isTarget) exitWith {
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_topIcon = [_icon, [1,1,0,1], _pos, _iconSize, _iconSize, _dir, _iconText, 1, _textSize, "PuristaBold", "RIGHT"];
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};
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_map drawIcon [_icon, _colour, _pos, _iconSize, _iconSize, _dir, _iconText, 1, _textSize, "PuristaMedium", "RIGHT"]
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};
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} forEach GVAR(units);
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if (count _topIcon > 0) then {
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_map drawIcon _topIcon;
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};
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