ACE3/addons/laser/XEH_pre_init.sqf

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#include "script_component.hpp"
PREP(rotateVectLineGetMap);
PREP(rotateVectLine);
PREP(shootRay);
PREP(shootCone);
PREP(checkLos);
PREP(findStrongestRay);
PREP(translateToModelSpace);
PREP(translateToWeaponSpace);
PREP(seekerFindLaserSpot);
PREP(laserOn);
PREP(laserOff);
PREP(handleLaserOn);
PREP(handleLaserOff);
PREP(drawVisibleLaserTargets);
PREP(laser_init);
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PREP(vanillaLaserSeekerHandler);
PREP(laserTargetPFH);
GVAR(VanillaLasers) = [];
// Laser default variables
ACE_DEFAULT_LASER_CODE = 1001;
ACE_DEFAULT_LASER_WAVELENGTH = 1550;
ACE_DEFAULT_LASER_BEAMSPREAD = 1;
GVAR(laserEmitters) = HASH_CREATE;