2015-01-12 10:24:58 +00:00
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/*
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2015-04-17 21:51:27 +00:00
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* Author: commy2
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* teleports a unit to a rallypoint
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*
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* Arguments:
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* 0: unit <OBJECT>
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* 1: side? <OBJECT>
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* 2: teleport to base <BOOLEAN>
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* [,,] call ACE_Respawn_fnc_teleportToRallypoint;
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*
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* Public: No
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*/
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2015-01-12 10:24:58 +00:00
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#include "script_component.hpp"
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2015-01-12 09:07:03 +00:00
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2015-04-17 21:51:27 +00:00
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PARAMS_3(_unit,_side,_rallypoint);
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2015-01-12 09:07:03 +00:00
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2015-04-17 21:51:27 +00:00
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private ["_toBase"];
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2015-01-12 09:07:03 +00:00
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2015-01-12 09:49:21 +00:00
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// rallypoint names are defined in CfgVehicles.hpp
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2015-04-17 21:51:27 +00:00
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//IGNORE_PRIVATE_WARNING("_Base")
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2015-04-14 23:50:58 +00:00
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_toBase = _rallypoint find "_Base" != -1;
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_rallypoint = missionNamespace getVariable [_rallypoint, objNull],
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2015-01-12 09:07:03 +00:00
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if (isNull _rallypoint) exitWith {};
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2015-04-14 23:50:58 +00:00
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_unit setPosASL getPosASL _rallypoint;
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2015-05-28 19:59:04 +00:00
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[[localize LSTRING(TeleportedToRallypoint), localize LSTRING(TeleportedToBase)] select _toBase] call EFUNC(common,displayTextStructured);
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