ACE3/TO_MERGE/agm/Goggles/functions/fn_isInRotorWash.sqf

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/*
Name: AGM_Goggles_fnc_isInRotorWash
Author: Garth de Wet (LH)
Description:
Checks for nearby helicopters (within 15m)
Parameters:
0: Object - Unit
1: NUMBER - (optional) Radius to check for helicopter Default: 15
Returns:
Array:
0 - boolean - If in rotorwash
1 - number - Amount of rotor wash.
Example:
if (([player, 10] call AGM_Goggles_fnc_isInRotorWash) select 0) then { hint "Rotor wash"; };
if (([player] call AGM_Goggles_fnc_isInRotorWash) select 0) then { hint "Rotor wash"; };
*/
private ["_heli", "_unit", "_result", "_radius"];
_unit = _this select 0;
_radius = 15;
if (count _this > 1) then {
_radius = _this select 1;
};
_result = [false, _radius + 2];
_heli = (getPosATL _unit) nearEntities [["Helicopter"], _radius];
{
if !(_x isKindOf "ParachuteBase") then {
if (isEngineOn _x) then {
private "_distance";
_distance = (_radius - (_unit distance _x));
if (_distance != 0) then {
_distance = _distance / _radius;
};
if (_distance < (_result select 1)) then {
_result = [true, _distance];
};
};
};
} count _heli;
_result