ACE3/addons/common/functions/fnc_addSetting.sqf

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/*
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* Author: esteldunedain
* Adds a new setting at runtime, with all it's metadata.
* If has only local effects.
*
* Arguments:
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* 0: name <STRING>
* 1: typeName <STRING>
* 2: isClientSetable <BOOL>
* 3: localizedName <STRING>
* 4: localizedDescription <STRING>
* 5: possibleValues <ARRAY>
* 6: isForced <BOOL>
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* 7: defaultValue <ANY>
*
* Return Value:
* None
*
* Example:
* ["bob", "type", true, "bob", "person", [1,2,3], true, 5] call ace_common_fnc_addSettings
*
* Public: No
*/
#include "script_component.hpp"
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params ["_name", "", "", "", "", "", "", "_value"]; //["_name", "_typeName", "_isClientSetable", "_localizedName", "_localizedDescription", "_possibleValues", "_isForced", "_value"];
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private _settingData = [_name] call FUNC(getSettingData);
// Exit if the setting already exists
if (count _settingData > 0) exitWith {};
// Update the variable
TRACE_2("Setting added",_name,_value);
// Init the variable
missionNamespace setVariable [_name, _value];
// Add the setting data
GVAR(settings) pushBack _this;
// Raise event locally
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["ace_settingChanged", [_name, _value]] call CBA_fnc_localEvent;