ACE3/addons/rearm/functions/fnc_removeMagazineFromSupply.sqf

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/*
* Author: GitHawk
* Removes a magazine from the supply.
*
* Argument:
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* 0: Ammo Truck <OBJECT>
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* 1: Magazine Classname <STRING>
* 2: Number of Rounds to withdraw <NUMBER><OPTIONAL>
*
* Return value:
* Magazine was removed <BOOL>
*
* Example:
* [ammo_truck, "500Rnd_127x99_mag_Tracer_Red"] call ace_rearm_fnc_removeMagazineFromSupply
*
* Public: Yes
*/
#include "script_component.hpp"
params [
["_truck", objNull, [objNull]],
["_magazineClass", "", [""]],
["_numRounds", -1, [0]]
];
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if (isNull _truck ||
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{_magazineClass isEqualTo ""}) exitWith {false};
private _return = false;
([_magazineClass] call FUNC(getCaliber)) params ["_cal", "_idx"];
if (GVAR(supply) == 1) then {
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private _supply = [_truck] call FUNC(getSupplyCount);
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if (GVAR(level) == 2) then {
// Remove partial magazine supply count
private _rearmAmount = (REARM_COUNT select _idx);
if (_numRounds > 0) then {
_rearmAmount = _numRounds;
};
private _magazinePart = (_rearmAmount / (getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count"))) min 1;
if (_supply >= (_cal * _magazinePart)) then {
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[_truck, (_supply - (_cal * _magazinePart))] call FUNC(setSupplyCount);
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_return = true;
};
} else {
// Remove entire magazine supply count
if (_supply >= _cal) then {
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[_truck, (_supply - _cal)] call FUNC(setSupplyCount);
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_return = true;
};
};
};
if (GVAR(supply) == 2) then {
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private _magazineSupply = _truck getVariable [QGVAR(magazineSupply), []];
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private _magazineIdx = -1;
{
_x params ["_magazine"];
if ((_magazine isEqualTo _magazineClass)) exitWith {
_magazineIdx = _forEachIndex;
};
} forEach _magazineSupply;
if (_magazineIdx == -1) exitWith {false};
(_magazineSupply select _magazineIdx) params ["", "_rounds"];
private _configRounds = getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count");
if (GVAR(level) == 2) then {
// With caliber based rearming, we need to remove the correct amount
private _rearmAmount = (REARM_COUNT select _idx);
if (_numRounds > 0) then {
if (_numRounds > _rearmAmount) then {
_rearmAmount = ceil (_numRounds / _rearmAmount);
};
};
private _roundsPerTransaction = _rearmAmount min _configRounds;
if (_rounds >= _roundsPerTransaction) then {
_magazineSupply set [_magazineIdx, [_magazineClass, (_rounds - _roundsPerTransaction)]];
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_truck setVariable [QGVAR(magazineSupply), _magazineSupply, true];
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_return = true;
};
} else {
// Remove entire magazine
if (_rounds >= _configRounds) then {
_magazineSupply set [_magazineIdx, [_magazineClass, (_rounds - _configRounds)]];
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_truck setVariable [QGVAR(magazineSupply), _magazineSupply, true];
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_return = true;
};
};
};
_return