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---
layout: wiki
title: Mk6 Mortar
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description: Improve the existing Mk6 Mortar.
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group: feature
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category: equipment
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parent: wiki
---
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## 1. Overview
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### 1.1 Mk6 Mortar overhaul
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ACE3 adds wind deflection for shells as well as a rangetable to accurately take out your target without the artillery computer.
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## 2. Usage
### 2.1 Switching charge
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- Press < kbd > F</ kbd > (Arma 3 default key bind `Fire Mode Switch` ) to switch between charges
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### 2.2 Opening the table
- Self interact < kbd > Ctrl</ kbd > + < kbd > ⊞ Win</ kbd >
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- Select `Equipment` .
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- Select `Open 82mm Rangetable` .
### 2.2 Getting your shells to land where you want.
For this you need a `82mm Rangetable` , `Map Tools` and a `Vector 21` are also recommended.
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- Get the distance and elevation difference between you and the target (you can use map tools).
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- Select the charge you want to use (0 = close / 1 = medium / 2 = far).
- Open the `82mm Rangetable`
- Calculate the correct ELEV (elevation):
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- Open the `Rangetable` and click on the charge you are using.
- Find your range under the `RANGE` column
- Under the `ELEV` column find the number that match your range, that's the base elevation you are going to work with.
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- Under the `D ELEV for 100m DR` find the number that match your ELEV and compensate:
- Example, if you're 200m above your target multiply the number by 2 and add it to your ELEV.
- If you're 200m below the target multiply the number by 2 and substract it to your ELEV.
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- The lower the elevation the closer to you it will land.
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- Once you finished calculating the ELEV align the barrel of the mortar with your target (directly looking at it) and set your ELEV to what you calculated by using < kbd > Page Up</ kbd > and < kbd > Page Down</ kbd > .
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- Once the ELEV is correctly set and the barrel is facing the right direction, shoot and enjoy your bananas while watching hell rain on your enemies.
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## 3. Dependencies
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`ace_interaction`