ACE3/addons/disposable/XEH_postInit.sqf

20 lines
667 B
Plaintext
Raw Normal View History

2015-04-17 10:28:06 +00:00
// by commy2
#include "script_component.hpp"
if (!hasInterface) exitWith {};
["inventoryDisplayLoaded", {
[ACE_player, _this select 0] call FUNC(updateInventoryDisplay)
}] call EFUNC(common,addEventHandler);
2015-04-17 10:28:06 +00:00
["playerInventoryChanged", {
params ["_unit"];
[_unit] call FUNC(takeLoadedATWeapon);
2015-08-09 03:25:19 +00:00
[_unit] call FUNC(updateInventoryDisplay);
2015-04-17 10:28:06 +00:00
}] call EFUNC(common,addEventHandler);
2016-02-06 19:39:08 +00:00
// Register fire event handler
// Only for the local player and for AI. Non-local players will handle it themselves
["firedPlayer", DFUNC(replaceATWeapon)] call EFUNC(common,addEventHandler);
["firedNonPlayer", DFUNC(replaceATWeapon)] call EFUNC(common,addEventHandler);