ACE3/addons/minedetector/CfgWeapons.hpp

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class Mode_SemiAuto;
class CfgWeapons {
class Pistol;
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class Pistol_Base_F: Pistol {
class WeaponSlotsInfo;
};
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class ACE_VMM3: Pistol_Base_F {
scope = 2;
author = ECSTRING(common,ACETeam);
displayName = "VMM3";
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descriptionShort = CSTRING(VMM3_Description);
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model = QUOTE(PATHTOF(ace_wallon_vmm3.p3d));
picture = QUOTE(PATHTOF(data\equip\w_vmm3_ca.paa));
magazines[] = { };
modes[] = { "Single" };
cursor = "EmptyCursor";
cursorAim = "EmptyCursor";
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class Single: Mode_SemiAuto {
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displayName = "";
sounds[] = {};
begin1[] = { "", 1.77828, 1, 1000 };
soundBegin[] = { "begin1", 1 };
reloadTime = 0.075;
recoil = "recoil_pistol_light";
recoilProne = "recoil_prone_pistol_light";
dispersion = 0.001;
minRange = 2;
minRangeProbab = 0.3;
midRange = 250;
midRangeProbab = 0.7;
maxRange = 400;
maxRangeProbab = 0.05;
};
class WeaponSlotsInfo: WeaponSlotsInfo {
holsterScale = 0;
mass = 77;
class CowsSlot {};
class MuzzleSlot {};
};
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};
class ACE_VMH3: ACE_VMM3 {
scope = 2;
displayName = "VMH3";
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author = ECSTRING(common,ACETeam);
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model = QUOTE(PATHTOF(ace_wallon_vmh3.p3d));
picture = QUOTE(PATHTOF(data\equip\w_vmh3_ca.paa));
class WeaponSlotsInfo: WeaponSlotsInfo {
mass = 55;
};
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};
};