ACE3/optionals/tracers/model.cfg

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2016-05-30 16:37:03 +00:00
class CfgSkeletons {
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class ACE_Tracer_Skeleton : Default {};
class ACE_Tracer_Skeleton_Default: ACE_Tracer_Skeleton { // BWC
skeletonInherit = "ACE_Tracer_Skeleton";
skeletonBones[]= {
"core","",
"halo","",
"tracer",""
};
};
};
class CfgModels {
class Default {
sectionsInherit="";
sections[] = {};
skeletonName = "";
};
class ACE_Tracer: Default {
skeletonName = "ACE_Tracer_Skeleton";
};
class ACE_Tracer_Default: ACE_Tracer { // BWC
skeletonName = "ACE_Tracer_Skeleton_Default";
};
// Bullet tracers
class ace_TracerRed2: ACE_Tracer_Default {};
class ace_TracerGreen2: ACE_Tracer_Default {};
class ace_TracerYellow2: ACE_Tracer_Default {};
// Bullet tracers, alternative
class tracer_green_2: ACE_Tracer {};
class tracer_red_2: ACE_Tracer {};
class tracer_yellow_2: ACE_Tracer {};
// Shell Tracers
class ace_shell_tracer_green: ACE_Tracer {};
class ace_shell_tracer_red: ACE_Tracer {};
class ace_shell_tracer_yellow: ACE_Tracer {};
};