ACE3/addons/interaction/functions/fnc_groupDropDistantUnits.sqf

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Drops distant units from their group
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_interaction_fnc_groupDropDistantUnits
*
* Public: No
*/
params ["_unit"];
{
if ((_x distance _unit) > (missionNamespace getVariable [QGVAR(groupDropUnitDistance), 100])) then {
TRACE_1("drop",_x);
[_x] joinSilent grpNull;
};
} forEach (units group _unit);