ACE3/addons/respawn/functions/fnc_teleportToRallypoint.sqf

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/*
Name: ACE_Respawn_fnc_teleportToRallypoint
Author(s):
commy2
Description:
teleports a unit to a rallypoint
Parameters:
0: OBJECT - unit
1: OBJECT - side
2: BOOLEAN - teleport to base
Returns:
VOID
*/
#include "script_component.hpp"
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private ["_unit", "_side", "_rallypoint", "_toBase"];
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_unit = _this select 0;
_side = _this select 1;
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_rallypoint = _this select 2;
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// rallypoint names are defined in CfgVehicles.hpp
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_toBase = _rallypoint find "_Base" != -1;
_rallypoint = missionNamespace getVariable [_rallypoint, objNull],
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if (isNull _rallypoint) exitWith {};
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_unit setPosASL getPosASL _rallypoint;
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[[localize "STR_ACE_Respawn_TeleportedToRallypoint", localize "STR_ACE_Respawn_TeleportedToBase"] select _toBase] call EFUNC(common,displayTextStructured);