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class CfgAmmo {
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class Chemlight_base;
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class Chemlight_Blue: Chemlight_base {
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timeToLive = 28800; // 8h as per cyalume website
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};
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class Chemlight_Red: Chemlight_base {
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timeToLive = 43200; // 12h as per cyalume website
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};
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class Chemlight_Green: Chemlight_base {
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timeToLive = 43200;
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};
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class Chemlight_Yellow: Chemlight_base {
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timeToLive = 43200;
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};
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class ACE_G_Chemlight_Orange: Chemlight_base {
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timeToLive = 43200;
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effectsSmoke = "ACE_ChemlightEffect_Orange";
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model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
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};
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class ACE_G_Chemlight_Orange_Infinite: ACE_G_Chemlight_Orange {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_White: Chemlight_base {
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timeToLive = 28800;
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effectsSmoke = "ACE_ChemlightEffect_White";
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model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
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};
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class ACE_G_Chemlight_White_Infinite: ACE_G_Chemlight_White {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_HiRed: Chemlight_Red {
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effectsSmoke = "ACE_ChemlightEffect_HiRed";
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timeToLive = 1800;
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};
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class ACE_G_Chemlight_HiRed_Infinite: ACE_G_Chemlight_HiRed {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_HiYellow: Chemlight_Yellow {
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effectsSmoke = "ACE_ChemlightEffect_HiYellow";
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timeToLive = 1800;
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};
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class ACE_G_Chemlight_HiYellow_Infinite: ACE_G_Chemlight_HiYellow {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_HiWhite: ACE_G_Chemlight_White {
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effectsSmoke = "ACE_ChemlightEffect_HiWhite";
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timeToLive = 1800;
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};
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class ACE_G_Chemlight_HiWhite_Infinite: ACE_G_Chemlight_HiWhite {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_HiBlue: Chemlight_Blue {
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effectsSmoke = "ACE_ChemlightEffect_HiBlue";
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timeToLive = 1800;
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};
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class ACE_G_Chemlight_HiBlue_Infinite: ACE_G_Chemlight_HiBlue {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_HiGreen: Chemlight_Green {
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effectsSmoke = "ACE_ChemlightEffect_HiGreen";
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timeToLive = 1800;
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};
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class ACE_G_Chemlight_HiGreen_Infinite: ACE_G_Chemlight_HiGreen {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_UltraHiOrange: ACE_G_Chemlight_Orange {
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effectsSmoke = "ACE_ChemlightEffect_UltraHiOrange";
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timeToLive = 300;
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};
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class ACE_G_Chemlight_UltraHiOrange_Infinite: ACE_G_Chemlight_UltraHiOrange {
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timeToLive = 1e10;
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};
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class ACE_G_Chemlight_IR: Chemlight_base {
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ACE_Chemlight_IR = "ACE_Chemlight_IR_Dummy";
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effectsSmoke = "ACE_ChemlightEffect_IR";
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timeToLive = 28800;
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model = "\A3\Weapons_f\chemlight\chemlight_blue_lit";
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};
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};
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