ACE3/docs/wiki/feature/grenades.md

43 lines
1.4 KiB
Markdown
Raw Normal View History

---
layout: wiki
title: Grenades
component: grenades
description: Different throwing modes for grenades, a flashbang, incendiary grenade and hand flares.
group: feature
category: equipment
parent: wiki
mod: ace
version:
major: 3
minor: 0
patch: 0
---
<div class="panel callout">
<h5>Note:</h5>
2016-09-20 12:28:11 +00:00
<p>Check out the <a href="{{ site.baseurl }}/wiki/feature/advanced-throwing.html">Advanced Throwing</a> page for the new alternative system introduced in version 3.7.0.</p>
</div>
## 1. Overview
### 1.1 Throw modes
Provides different modes for throwing grenades (high throw, precision throw and drop mode).
### 1.2 Hand flares
Adds throwable hand flares in the colors white, red, green and yellow. Additionally buffs existing flares by making them brighter and last longer.
### 1.3 M84 stun grenade
Adds the M84 stun grenade. The stun effect will also affect AI.
### 1.4 M14 Incendiary grenade
Adds the AN-M14 incendiary grenade. This grenade has a thermate filler and is primarily used for the destruction of material.
## 2. Usage
### 2.1 Switching between throw modes
- Press <kbd>8</kbd> (ACE3 default key bind `Switch Grenade Mode`)
### 2.2 Switching between grenades
- Press <kbd>6</kbd> (ACE3 default key bind `Select frag`) to switch between `LETHAL` grenades
- Press <kbd>7</kbd> (ACE3 default key bind `Select non-frag`) to switch between `NON LETHAL` grenades