ACE3/TO_MERGE/cse/sys_gestures/init_sys_gestures.sqf

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2015-01-12 22:26:46 +00:00
private ["_args", "_entries"];
_args = _this;
CSE_SYS_GESTURES_ALLOW_AI_CONTROL = false;
{
if (_x select 0 == "allowAIControl") then {
CSE_SYS_GESTURES_ALLOW_AI_CONTROL = (_x select 1);
};
}foreach _args;
waituntil {!isnil "cse_gui"};
cse_displayGestureActions_GroupMenu_GESTURES = {
[ _this select 3,
[
[localize "STR_CSE_GESTURE_FREEZE_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gestureFreeze"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_FREEZE_TOOLTIP"],
[localize "STR_CSE_GESTURE_FOLLOW_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gestureFollow"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_FOLLOW_TOOLTIP"],
[localize "STR_CSE_GESTURE_CEASEFIRE_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gestureCeaseFire"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_CEASEFIRE_TOOLTIP"],
[localize "STR_CSE_GESTURE_COVER_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gestureCover"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_COVER_TOOLTIP"],
[localize "STR_CSE_GESTURE_GO_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gestureGo"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_GO_TOOLTIP"],
[localize "STR_CSE_GESTURE_POINT_SHORT", "cse\cse_sys_gestures\data\icons\icon_hand.paa", {closeDialog 0; [player, "gesturePoint"] call cse_fnc_playGesture}, true, localize "STR_CSE_GESTURE_POINT_TOOLTIP"]
],
_this select 1, CSE_SELECTED_RADIAL_OPTION_N_GUI, true
] call cse_fnc_openRadialSecondRing_GUI;
};
_entries = [
[localize "STR_CSE_GESTURE_GESTUREACTION_SHORT", {([player] call cse_fnc_canInteract)}, "cse\cse_sys_gestures\data\icons\icon_hand.paa", cse_displayGestureActions_GroupMenu_GESTURES, localize "STR_CSE_GESTURE_GESTUREACTION_TOOLTIP"]
];
["ActionMenu","group_actions", _entries ] call cse_fnc_addMultipleEntriesToRadialCategory_F;
_playCondition = {
(((_this select 0) getvariable ["cse_playGesture_GRP", ""]) != "");
};
_playOnDraw = {
_var = (_this select 0) getvariable ["cse_playGesture_GRP", ""];
switch (_gesture) do {
case ("gestureCeaseFire"): {
};
case ("gestureCover"): {
};
case ("gestureFreeze"): {
};
case ("gestureFollow"): {
};
case ("gestureGo"): {
};
case ("gesturePoint"): {
};
};
["cse\cse_sys_gestures\data\icons\icon_hand.paa", [1,1,1,1]];
};
if (["cse_sys_tags"] call cse_fnc_isModLoaded_f) then {
[_playCondition, _playOnDraw, 1] call cse_fnc_registerIconSet_TAGS;
};