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Update CfgAmmo.hpp
Added realistic tracer burn times for several ammo types: B_556x45_Ball (parent for several tracer rounds) ACE_545x39_Ball_7T3M B_762x51_Ball (parent for several tracer rounds) ACE_762x54_Ball_7T2 ACE_762x39_Ball_57N231P Also changed color on russian tracer rounds from yellow to green, which is what they are in the real world.
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@ -23,6 +23,8 @@ class CfgAmmo {
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airFriction=-0.001265;
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hit=8;
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typicalSpeed=750;
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tracerStartTime = 0.073; //M856 tracer burns out to 800m
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tracerEndTime = 1.579; //Time in seconds calculated with ballistics calculator
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ACE_caliber=0.224;
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ACE_bulletLength=0.906;
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ACE_bulletMass=62;
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@ -89,13 +91,15 @@ class CfgAmmo {
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ACE_muzzleVelocities[]={780, 880, 920};
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ACE_barrelLengths[]={10, 16.3, 20};
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};
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class B_556x45_Ball_Tracer_Yellow;
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class ACE_545x39_Ball_7T3M : B_556x45_Ball_Tracer_Yellow {
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class B_556x45_Ball_Tracer_Green;
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class ACE_545x39_Ball_7T3M : B_556x45_Ball_Tracer_Green {
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airFriction=-0.001162;
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caliber=0.5;
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deflecting=18;
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hit=7;
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typicalSpeed=883;
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tracerStartTime = 0.073; //7T3M tracer burns out to 850m
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tracerEndTime = 1.736; //Time in seconds calculated with ballistics calculator
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ACE_caliber=0.220;
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ACE_bulletLength=0.85;
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ACE_bulletMass=49.8;
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@ -163,6 +167,8 @@ class CfgAmmo {
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airFriction=-0.001035;
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typicalSpeed=833;
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hit=9;
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tracerStartTime = 0.073; //Based on the British L5A1 which burns out to 1000m
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tracerEndTime = 2.058; //Time in seconds calculated with ballistics calculator
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ACE_caliber=0.308;
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ACE_bulletLength=1.14;
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ACE_bulletMass=146;
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@ -358,6 +364,8 @@ class CfgAmmo {
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caliber=0.9;
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hit=15;
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typicalSpeed=800;
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tracerStartTime = 0.073; //Based on the 7T2 which burns three seconds
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tracerEndTime = 3;
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ACE_caliber=0.312;
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ACE_bulletLength=1.14;
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ACE_bulletMass=149;
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@ -400,10 +408,12 @@ class CfgAmmo {
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ACE_muzzleVelocities[]={650, 716, 750};
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ACE_barrelLengths[]={10, 16.3, 20};
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};
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class ACE_762x39_Ball_57N231P : B_762x51_Tracer_Yellow {
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class ACE_762x39_Ball_57N231P : B_762x54_Tracer_Green {
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airFriction=-0.0015168;
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hit=12;
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typicalSpeed=716;
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tracerStartTime = 0.073; //57N231P tracer burns out to 800m
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tracerEndTime = 2.082; //Time in seconds calculated with ballistics calculator
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ACE_caliber=0.308;
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ACE_bulletLength=1.14;
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ACE_bulletMass=117;
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