mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merge pull request #1799 from jokoho48/3DModelUpdate
Add and Update Some 3D Object and Textures
This commit is contained in:
commit
0154dfc51e
@ -38,7 +38,7 @@ Alganthe <alganthe@live.fr>
|
|||||||
Anthariel <Contact@storm-simulation.com>
|
Anthariel <Contact@storm-simulation.com>
|
||||||
Asgar Serran <piechottaf@web.de>
|
Asgar Serran <piechottaf@web.de>
|
||||||
Bla1337
|
Bla1337
|
||||||
BlackPixxel
|
BlackPixxel <blackpixxel96@gmail.com>
|
||||||
BlackQwar
|
BlackQwar
|
||||||
Brakoviejo
|
Brakoviejo
|
||||||
Brisse <brisse@outlook.com>
|
Brisse <brisse@outlook.com>
|
||||||
@ -82,6 +82,7 @@ nikolauska <nikolauska1@gmail.com>
|
|||||||
nomisum <nomisum@gmail.com>
|
nomisum <nomisum@gmail.com>
|
||||||
OnkelDisMaster <onkeldismaster@gmail.com>
|
OnkelDisMaster <onkeldismaster@gmail.com>
|
||||||
oscarmolinadev
|
oscarmolinadev
|
||||||
|
PaxJaromeMalues <seemax1991@gmail.com>
|
||||||
pokertour
|
pokertour
|
||||||
Professor <lukas.trneny@wo.cz>
|
Professor <lukas.trneny@wo.cz>
|
||||||
rakowozz
|
rakowozz
|
||||||
|
@ -3,14 +3,17 @@ class CfgMagazines {
|
|||||||
class CA_Magazine;
|
class CA_Magazine;
|
||||||
class B_IR_Grenade: CA_Magazine {
|
class B_IR_Grenade: CA_Magazine {
|
||||||
ACE_Attachable = "B_IRStrobe";
|
ACE_Attachable = "B_IRStrobe";
|
||||||
|
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
|
||||||
};
|
};
|
||||||
|
|
||||||
class O_IR_Grenade: B_IR_Grenade {
|
class O_IR_Grenade: B_IR_Grenade {
|
||||||
ACE_Attachable = "O_IRStrobe";
|
ACE_Attachable = "O_IRStrobe";
|
||||||
|
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
|
||||||
};
|
};
|
||||||
|
|
||||||
class I_IR_Grenade: B_IR_Grenade {
|
class I_IR_Grenade: B_IR_Grenade {
|
||||||
ACE_Attachable = "I_IRStrobe";
|
ACE_Attachable = "I_IRStrobe";
|
||||||
|
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
|
||||||
};
|
};
|
||||||
|
|
||||||
class SmokeShell;
|
class SmokeShell;
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
class CfgWeapons {
|
class CfgWeapons {
|
||||||
class ACE_ItemCore;
|
class ACE_ItemCore;
|
||||||
class InventoryItem_Base_F;
|
class InventoryItem_Base_F;
|
||||||
@ -9,11 +8,11 @@ class CfgWeapons {
|
|||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = CSTRING(IrStrobe_Name);
|
displayName = CSTRING(IrStrobe_Name);
|
||||||
descriptionShort = CSTRING(IrStrobe_Description);
|
descriptionShort = CSTRING(IrStrobe_Description);
|
||||||
model = "\A3\weapons_F\ammo\mag_univ.p3d";
|
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
|
||||||
picture = PATHTOF(UI\irstrobe_item.paa);
|
picture = PATHTOF(UI\irstrobe_item.paa);
|
||||||
|
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 1;
|
mass = 1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
BIN
addons/attach/data/ace_IRStrobe.p3d
Normal file
BIN
addons/attach/data/ace_IRStrobe.p3d
Normal file
Binary file not shown.
90
addons/attach/data/ace_IRStrobe.rvmat
Normal file
90
addons/attach/data/ace_IRStrobe.rvmat
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\default_glass_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[] = {1,1,1,1};
|
||||||
|
diffuse[] = {1,1,1,1};
|
||||||
|
forcedDiffuse[] = {0,0,0,1};
|
||||||
|
emmisive[] = {0,0,0,1};
|
||||||
|
specular[] = {0.99999976,0.99999976,0.99999976,1};
|
||||||
|
specularPower = 128;
|
||||||
|
PixelShaderID = "Super";
|
||||||
|
VertexShaderID = "Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture = "z\ace\addons\attach\data\ace_IRStrobe_nohq.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0.1,0.1,0.1,SMDI)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture = "#(ai,32,128,1)fresnel(0.71,0.74)";
|
||||||
|
uvSource = "none";
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\env_land_co.paa";
|
||||||
|
useWorldEnvMap = "true";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1.0,0.0,0.0};
|
||||||
|
up[] = {0.0,1.0,0.0};
|
||||||
|
dir[] = {0.0,0.0,0.0};
|
||||||
|
pos[] = {0.0,0.0,0.0};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/attach/data/ace_IRStrobe_co.paa
Normal file
BIN
addons/attach/data/ace_IRStrobe_co.paa
Normal file
Binary file not shown.
BIN
addons/attach/data/ace_IRStrobe_nohq.paa
Normal file
BIN
addons/attach/data/ace_IRStrobe_nohq.paa
Normal file
Binary file not shown.
@ -7,11 +7,11 @@ class CfgWeapons {
|
|||||||
author[] = {$STR_ACE_Common_ACETeam, "Ruthberg"};
|
author[] = {$STR_ACE_Common_ACETeam, "Ruthberg"};
|
||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = "DAGR";
|
displayName = "DAGR";
|
||||||
|
model = QUOTE(PATHTOF(data\DAGR.p3d));
|
||||||
descriptionShort = "";
|
descriptionShort = "";
|
||||||
picture = PATHTOF(UI\DAGR_Icon.paa);
|
picture = PATHTOF(UI\DAGR_Icon.paa);
|
||||||
icon = "iconObject_circle";
|
icon = "iconObject_circle";
|
||||||
mapSize = 0.034;
|
mapSize = 0.034;
|
||||||
|
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 10;
|
mass = 10;
|
||||||
};
|
};
|
||||||
|
BIN
addons/dagr/data/DAGR.p3d
Normal file
BIN
addons/dagr/data/DAGR.p3d
Normal file
Binary file not shown.
82
addons/dagr/data/DAGR.rvmat
Normal file
82
addons/dagr/data/DAGR.rvmat
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture="a3\data_f\default_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[]={1,1,1,1};
|
||||||
|
diffuse[]={1,1,1,1};
|
||||||
|
forcedDiffuse[]={0,0,0,0};
|
||||||
|
emmisive[]={0,0,0,1};
|
||||||
|
specular[]={0.050000008,0.050000008,0.050000008,1};
|
||||||
|
specularPower=40;
|
||||||
|
PixelShaderID="Super";
|
||||||
|
VertexShaderID="Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture="z\ace\addons\dagr\data\DAGR_nohq.paa";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={0,9,0};
|
||||||
|
up[]={4.5,0,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(0,0,0,0)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture="#(ai,64,128,1)fresnel(0.4,0.2)";
|
||||||
|
uvSource="none";
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
texture="a3\data_f\env_land_co.paa";
|
||||||
|
uvSource="none";
|
||||||
|
};
|
BIN
addons/dagr/data/DAGR_CO.paa
Normal file
BIN
addons/dagr/data/DAGR_CO.paa
Normal file
Binary file not shown.
BIN
addons/dagr/data/DAGR_NOHQ.paa
Normal file
BIN
addons/dagr/data/DAGR_NOHQ.paa
Normal file
Binary file not shown.
@ -12,7 +12,7 @@ class CfgWeapons {
|
|||||||
displayName = CSTRING(clacker_displayName);
|
displayName = CSTRING(clacker_displayName);
|
||||||
descriptionShort = CSTRING(clacker_description);
|
descriptionShort = CSTRING(clacker_description);
|
||||||
picture = PATHTOF(Data\UI\Clacker.paa);
|
picture = PATHTOF(Data\UI\Clacker.paa);
|
||||||
model = "\A3\weapons_F\ammo\mag_univ.p3d";
|
model = QUOTE(PATHTOF(data\ace_m57.p3d));
|
||||||
ACE_Range = 250;
|
ACE_Range = 250;
|
||||||
ACE_Detonator = 1;
|
ACE_Detonator = 1;
|
||||||
|
|
||||||
|
BIN
addons/explosives/Data/ace_m57.p3d
Normal file
BIN
addons/explosives/Data/ace_m57.p3d
Normal file
Binary file not shown.
82
addons/explosives/Data/ace_m57.rvmat
Normal file
82
addons/explosives/Data/ace_m57.rvmat
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
class StageTI {
|
||||||
|
texture = "a3\data_f\default_glass_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[] = {1,1,1,1};
|
||||||
|
diffuse[] = {1,1,1,1};
|
||||||
|
forcedDiffuse[] = {0,0,0,0};
|
||||||
|
emmisive[] = {0,0,0,1};
|
||||||
|
specular[] = {0.3,0.3,0.3,1};
|
||||||
|
specularPower = 3b0;
|
||||||
|
PixelShaderID = "Super";
|
||||||
|
VertexShaderID = "Super";
|
||||||
|
class Stage1 {
|
||||||
|
texture="#(rgb,1,1,1)color(0.5,0.5,1,1)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2 {
|
||||||
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3 {
|
||||||
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4 {
|
||||||
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5 {
|
||||||
|
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6 {
|
||||||
|
texture = "#(ai,32,128,1)fresnel(0.85,0.36)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage7 {
|
||||||
|
useWorldEnvMap = "true";
|
||||||
|
texture = "a3\data_f\env_interier_car_ca.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform {
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/explosives/Data/ace_m57_co.paa
Normal file
BIN
addons/explosives/Data/ace_m57_co.paa
Normal file
Binary file not shown.
@ -5,7 +5,7 @@ class CfgWeapons {
|
|||||||
class ACE_EarPlugs: ACE_ItemCore {
|
class ACE_EarPlugs: ACE_ItemCore {
|
||||||
displayName = CSTRING(EarPlugs_Name);
|
displayName = CSTRING(EarPlugs_Name);
|
||||||
descriptionShort = CSTRING(EarPlugs_Description);
|
descriptionShort = CSTRING(EarPlugs_Description);
|
||||||
model = PATHTOF(ACE_earplugs.p3d);
|
model = QUOTE(PATHTOF(data\ace_earplugs.p3d));
|
||||||
picture = PATHTOF(UI\ACE_earplugs_x_ca.paa);
|
picture = PATHTOF(UI\ACE_earplugs_x_ca.paa);
|
||||||
scope = 2;
|
scope = 2;
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
@ -48,3 +48,4 @@ class CfgWeapons {
|
|||||||
};
|
};
|
||||||
class H_Cap_marshal: H_Cap_headphones {};
|
class H_Cap_marshal: H_Cap_headphones {};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Binary file not shown.
Binary file not shown.
BIN
addons/hearing/data/ace_earplugs.p3d
Normal file
BIN
addons/hearing/data/ace_earplugs.p3d
Normal file
Binary file not shown.
BIN
addons/hearing/data/ace_earplugs_co.paa
Normal file
BIN
addons/hearing/data/ace_earplugs_co.paa
Normal file
Binary file not shown.
Binary file not shown.
@ -6,7 +6,7 @@ class CfgWeapons {
|
|||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = CSTRING(Battery_Name);
|
displayName = CSTRING(Battery_Name);
|
||||||
descriptionShort = CSTRING(Battery_Description);
|
descriptionShort = CSTRING(Battery_Description);
|
||||||
model = QUOTE(PATHTOF(models\ace_battery.p3d));
|
model = QUOTE(PATHTOF(data\ace_battery.p3d));
|
||||||
picture = QUOTE(PATHTOF(ui\UAV_battery_ca.paa));
|
picture = QUOTE(PATHTOF(ui\UAV_battery_ca.paa));
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 20;
|
mass = 20;
|
||||||
|
BIN
addons/logistics_uavbattery/data/ace_battery.p3d
Normal file
BIN
addons/logistics_uavbattery/data/ace_battery.p3d
Normal file
Binary file not shown.
@ -8,7 +8,7 @@ PixelShaderID="Super";
|
|||||||
VertexShaderID="Super";
|
VertexShaderID="Super";
|
||||||
|
|
||||||
class Stage1 {
|
class Stage1 {
|
||||||
texture="z\ace\addons\logistics_uavbattery\models\battery_nohq.paa";
|
texture="z\ace\addons\logistics_uavbattery\data\battery_nohq.paa";
|
||||||
uvSource="tex";
|
uvSource="tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[]={1,0,0};
|
aside[]={1,0,0};
|
||||||
@ -38,7 +38,7 @@ class Stage3 {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Stage4 {
|
class Stage4 {
|
||||||
texture="z\ace\addons\logistics_uavbattery\models\default_as.paa";
|
texture="z\ace\addons\logistics_uavbattery\data\default_as.paa";
|
||||||
uvSource="tex";
|
uvSource="tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[]={1,0,0};
|
aside[]={1,0,0};
|
||||||
@ -48,7 +48,7 @@ class Stage4 {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Stage5 {
|
class Stage5 {
|
||||||
texture="z\ace\addons\logistics_uavbattery\models\battery_smdi.paa";
|
texture="z\ace\addons\logistics_uavbattery\data\battery_smdi.paa";
|
||||||
uvSource="tex";
|
uvSource="tex";
|
||||||
class uvTransform {
|
class uvTransform {
|
||||||
aside[]={1,0,0};
|
aside[]={1,0,0};
|
BIN
addons/logistics_uavbattery/data/battery_co.paa
Normal file
BIN
addons/logistics_uavbattery/data/battery_co.paa
Normal file
Binary file not shown.
BIN
addons/logistics_uavbattery/data/battery_nohq.paa
Normal file
BIN
addons/logistics_uavbattery/data/battery_nohq.paa
Normal file
Binary file not shown.
BIN
addons/logistics_uavbattery/data/battery_smdi.paa
Normal file
BIN
addons/logistics_uavbattery/data/battery_smdi.paa
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -6,7 +6,7 @@ class CfgWeapons {
|
|||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
displayName = CSTRING(wirecutterName);
|
displayName = CSTRING(wirecutterName);
|
||||||
descriptionShort = CSTRING(wirecutterDescription);
|
descriptionShort = CSTRING(wirecutterDescription);
|
||||||
model = "\A3\weapons_F\ammo\mag_univ.p3d";
|
model = QUOTE(PATHTOF(data\ace_wirecutter.p3d));
|
||||||
picture = QUOTE(PATHTOF(ui\item_wirecutter_ca.paa));
|
picture = QUOTE(PATHTOF(ui\item_wirecutter_ca.paa));
|
||||||
scope = 2;
|
scope = 2;
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
|
BIN
addons/logistics_wirecutter/data/ace_wirecutter.p3d
Normal file
BIN
addons/logistics_wirecutter/data/ace_wirecutter.p3d
Normal file
Binary file not shown.
90
addons/logistics_wirecutter/data/ace_wirecutter.rvmat
Normal file
90
addons/logistics_wirecutter/data/ace_wirecutter.rvmat
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\default_glass_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[] = {1,1,1,1};
|
||||||
|
diffuse[] = {1,1,1,1};
|
||||||
|
forcedDiffuse[] = {0,0,0,1};
|
||||||
|
emmisive[] = {0,0,0,1};
|
||||||
|
specular[] = {0,0,0,1};
|
||||||
|
specularPower = 0;
|
||||||
|
PixelShaderID = "Super";
|
||||||
|
VertexShaderID = "Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture = "z\ace\addons\logistics_wirecutter\data\ace_wirecutter_nohq.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture = "#(ai,32,128,1)fresnel(0.71,0.74)";
|
||||||
|
uvSource = "none";
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\env_land_co.paa";
|
||||||
|
useWorldEnvMap = "true";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1.0,0.0,0.0};
|
||||||
|
up[] = {0.0,1.0,0.0};
|
||||||
|
dir[] = {0.0,0.0,0.0};
|
||||||
|
pos[] = {0.0,0.0,0.0};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/logistics_wirecutter/data/ace_wirecutter_co.paa
Normal file
BIN
addons/logistics_wirecutter/data/ace_wirecutter_co.paa
Normal file
Binary file not shown.
BIN
addons/logistics_wirecutter/data/ace_wirecutter_nohq.paa
Normal file
BIN
addons/logistics_wirecutter/data/ace_wirecutter_nohq.paa
Normal file
Binary file not shown.
@ -5,7 +5,7 @@ class CfgWeapons {
|
|||||||
class ACE_MapTools: ACE_ItemCore {
|
class ACE_MapTools: ACE_ItemCore {
|
||||||
displayName = CSTRING(Name);
|
displayName = CSTRING(Name);
|
||||||
descriptionShort = CSTRING(Description);
|
descriptionShort = CSTRING(Description);
|
||||||
model = "\A3\weapons_F\ammo\mag_univ.p3d";
|
model = QUOTE(PATHTOF(data\ace_MapTools.p3d));
|
||||||
picture = PATHTOF(UI\maptool_item.paa);
|
picture = PATHTOF(UI\maptool_item.paa);
|
||||||
scope = 2;
|
scope = 2;
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
|
BIN
addons/maptools/data/ace_MapTools.p3d
Normal file
BIN
addons/maptools/data/ace_MapTools.p3d
Normal file
Binary file not shown.
90
addons/maptools/data/ace_maptools.rvmat
Normal file
90
addons/maptools/data/ace_maptools.rvmat
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\default_glass_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[] = {1,1,1,1};
|
||||||
|
diffuse[] = {1,1,1,1};
|
||||||
|
forcedDiffuse[] = {0,0,0,1};
|
||||||
|
emmisive[] = {0,0,0,1};
|
||||||
|
specular[] = {0.6,0.6,0.6,1};
|
||||||
|
specularPower = 250;
|
||||||
|
PixelShaderID = "Super";
|
||||||
|
VertexShaderID = "Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture = "z\ace\addons\maptools\data\ace_maptools_nohq.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,0};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture = "#(ai,32,128,1)fresnel(0.71,0.74)";
|
||||||
|
uvSource = "none";
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\env_land_co.paa";
|
||||||
|
useWorldEnvMap = "true";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1.0,0.0,0.0};
|
||||||
|
up[] = {0.0,1.0,0.0};
|
||||||
|
dir[] = {0.0,0.0,0.0};
|
||||||
|
pos[] = {0.0,0.0,0.0};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/maptools/data/ace_maptools_ca.paa
Normal file
BIN
addons/maptools/data/ace_maptools_ca.paa
Normal file
Binary file not shown.
BIN
addons/maptools/data/ace_maptools_nohq.paa
Normal file
BIN
addons/maptools/data/ace_maptools_nohq.paa
Normal file
Binary file not shown.
@ -741,7 +741,9 @@ class CfgVehicles {
|
|||||||
class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
|
class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
|
||||||
model = QUOTE(PATHTOF(data\litter_morphine.p3d));
|
model = QUOTE(PATHTOF(data\litter_morphine.p3d));
|
||||||
};
|
};
|
||||||
|
class ACE_MedicalLitter_QuickClot: ACE_MedicalLitterBase {
|
||||||
|
model = QUOTE(PATHTOF(data\));
|
||||||
|
};
|
||||||
class Item_Base_F;
|
class Item_Base_F;
|
||||||
class ACE_fieldDressingItem: Item_Base_F {
|
class ACE_fieldDressingItem: Item_Base_F {
|
||||||
scope = 2;
|
scope = 2;
|
||||||
|
@ -98,9 +98,13 @@ class CfgWeapons {
|
|||||||
mass = 1;
|
mass = 1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
class ACE_plasmaIV: ACE_ItemCore {
|
class ACE_plasmaIV: ACE_ItemCore {
|
||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = CSTRING(Plasma_IV);
|
displayName = CSTRING(Plasma_IV);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
|
||||||
|
hiddenSelections[] = {"camo"};
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_1000ml_ca.paa)) };
|
||||||
picture = QUOTE(PATHTOF(ui\items\plasmaIV_x_ca.paa));
|
picture = QUOTE(PATHTOF(ui\items\plasmaIV_x_ca.paa));
|
||||||
descriptionShort = CSTRING(Plasma_IV_Desc_Short);
|
descriptionShort = CSTRING(Plasma_IV_Desc_Short);
|
||||||
descriptionUse = CSTRING(Plasma_IV_Desc_Use);
|
descriptionUse = CSTRING(Plasma_IV_Desc_Use);
|
||||||
@ -110,21 +114,27 @@ class CfgWeapons {
|
|||||||
};
|
};
|
||||||
class ACE_plasmaIV_500: ACE_plasmaIV {
|
class ACE_plasmaIV_500: ACE_plasmaIV {
|
||||||
displayName = CSTRING(Plasma_IV_500);
|
displayName = CSTRING(Plasma_IV_500);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_500ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_500ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 5;
|
mass = 5;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ACE_plasmaIV_250: ACE_plasmaIV {
|
class ACE_plasmaIV_250: ACE_plasmaIV {
|
||||||
displayName = CSTRING(Plasma_IV_250);
|
displayName = CSTRING(Plasma_IV_250);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_250ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_250ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 2.5;
|
mass = 2.5;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ACE_bloodIV: ACE_ItemCore {
|
class ACE_bloodIV: ACE_ItemCore {
|
||||||
scope = 2;
|
scope = 2;
|
||||||
model = "\A3\Structures_F_EPA\Items\Medical\BloodBag_F.p3d";
|
model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
|
||||||
displayName = CSTRING(Blood_IV);
|
displayName = CSTRING(Blood_IV);
|
||||||
picture = QUOTE(PATHTOF(ui\items\bloodIV_x_ca.paa));
|
picture = QUOTE(PATHTOF(ui\items\bloodIV_x_ca.paa));
|
||||||
|
hiddenSelections[] = {"camo"};
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_1000ml_ca.paa)) };
|
||||||
descriptionShort = CSTRING(Blood_IV_Desc_Short);
|
descriptionShort = CSTRING(Blood_IV_Desc_Short);
|
||||||
descriptionUse = CSTRING(Blood_IV_Desc_Use);
|
descriptionUse = CSTRING(Blood_IV_Desc_Use);
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
@ -133,12 +143,16 @@ class CfgWeapons {
|
|||||||
};
|
};
|
||||||
class ACE_bloodIV_500: ACE_bloodIV {
|
class ACE_bloodIV_500: ACE_bloodIV {
|
||||||
displayName = CSTRING(Blood_IV_500);
|
displayName = CSTRING(Blood_IV_500);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_500ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_500ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 5;
|
mass = 5;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ACE_bloodIV_250: ACE_bloodIV {
|
class ACE_bloodIV_250: ACE_bloodIV {
|
||||||
displayName = CSTRING(Blood_IV_250);
|
displayName = CSTRING(Blood_IV_250);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_250ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_250ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 2.5;
|
mass = 2.5;
|
||||||
};
|
};
|
||||||
@ -146,6 +160,9 @@ class CfgWeapons {
|
|||||||
class ACE_salineIV: ACE_ItemCore {
|
class ACE_salineIV: ACE_ItemCore {
|
||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = CSTRING(Saline_IV);
|
displayName = CSTRING(Saline_IV);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
|
||||||
|
hiddenSelections[] = {"camo"};
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_1000ml_ca.paa)) };
|
||||||
picture = QUOTE(PATHTOF(ui\items\salineIV_x_ca.paa));
|
picture = QUOTE(PATHTOF(ui\items\salineIV_x_ca.paa));
|
||||||
descriptionShort = CSTRING(Saline_IV_Desc_Short);
|
descriptionShort = CSTRING(Saline_IV_Desc_Short);
|
||||||
descriptionUse = CSTRING(Saline_IV_Desc_Use);
|
descriptionUse = CSTRING(Saline_IV_Desc_Use);
|
||||||
@ -155,12 +172,16 @@ class CfgWeapons {
|
|||||||
};
|
};
|
||||||
class ACE_salineIV_500: ACE_salineIV {
|
class ACE_salineIV_500: ACE_salineIV {
|
||||||
displayName = CSTRING(Saline_IV_500);
|
displayName = CSTRING(Saline_IV_500);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_500ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_500ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 5;
|
mass = 5;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ACE_salineIV_250: ACE_salineIV {
|
class ACE_salineIV_250: ACE_salineIV {
|
||||||
displayName = CSTRING(Saline_IV_250);
|
displayName = CSTRING(Saline_IV_250);
|
||||||
|
model = QUOTE(PATHTOF(data\IVBag_250ml.p3d));
|
||||||
|
hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_250ml_ca.paa)) };
|
||||||
class ItemInfo: InventoryItem_Base_F {
|
class ItemInfo: InventoryItem_Base_F {
|
||||||
mass = 2.5;
|
mass = 2.5;
|
||||||
};
|
};
|
||||||
@ -168,6 +189,7 @@ class CfgWeapons {
|
|||||||
class ACE_quikclot: ACE_ItemCore {
|
class ACE_quikclot: ACE_ItemCore {
|
||||||
scope = 2;
|
scope = 2;
|
||||||
displayName = CSTRING(QuikClot_Display);
|
displayName = CSTRING(QuikClot_Display);
|
||||||
|
model = QUOTE(PATHTOF(data\QuikClot.p3d))
|
||||||
picture = QUOTE(PATHTOF(ui\items\quickclot_x_ca.paa));
|
picture = QUOTE(PATHTOF(ui\items\quickclot_x_ca.paa));
|
||||||
descriptionShort = CSTRING(QuikClot_Desc_Short);
|
descriptionShort = CSTRING(QuikClot_Desc_Short);
|
||||||
descriptionUse = CSTRING(QuikClot_Desc_Use);
|
descriptionUse = CSTRING(QuikClot_Desc_Use);
|
||||||
|
99
addons/medical/data/IVBag.rvmat
Normal file
99
addons/medical/data/IVBag.rvmat
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
#define _ARMA_
|
||||||
|
|
||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture = "a3\data_f\default_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[] = {1,1,1,1};
|
||||||
|
diffuse[] = {1,1,1,1};
|
||||||
|
forcedDiffuse[] = {0,0,0,0};
|
||||||
|
emmisive[] = {0,0,0,0};
|
||||||
|
specular[] = {0.3,0.3,0.3,0.3};
|
||||||
|
specularPower = 150;
|
||||||
|
PixelShaderID = "Super";
|
||||||
|
VertexShaderID = "Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture = "z\ace\addons\medical\data\IVBag_nohq.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture = "#(ai,64,64,1)fresnelGlass(2)";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
useWorldEnvMap = "true";
|
||||||
|
texture = "a3\data_f\env_land_ca.paa";
|
||||||
|
uvSource = "tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[] = {1,0,0};
|
||||||
|
up[] = {0,1,0};
|
||||||
|
dir[] = {0,0,1};
|
||||||
|
pos[] = {0,0,0};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/medical/data/IVBag_1000ml.p3d
Normal file
BIN
addons/medical/data/IVBag_1000ml.p3d
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_250ml.p3d
Normal file
BIN
addons/medical/data/IVBag_250ml.p3d
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_500ml.p3d
Normal file
BIN
addons/medical/data/IVBag_500ml.p3d
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_blood_1000ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_blood_1000ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_blood_250ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_blood_250ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_blood_500ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_blood_500ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_nohq.paa
Normal file
BIN
addons/medical/data/IVBag_nohq.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_plasma_1000ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_plasma_1000ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_plasma_250ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_plasma_250ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_plasma_500ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_plasma_500ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_saline_1000ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_saline_1000ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_saline_250ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_saline_250ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/IVBag_saline_500ml_ca.paa
Normal file
BIN
addons/medical/data/IVBag_saline_500ml_ca.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/QuikClot.p3d
Normal file
BIN
addons/medical/data/QuikClot.p3d
Normal file
Binary file not shown.
82
addons/medical/data/QuikClot.rvmat
Normal file
82
addons/medical/data/QuikClot.rvmat
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
class StageTI
|
||||||
|
{
|
||||||
|
texture="a3\data_f\default_ti_ca.paa";
|
||||||
|
};
|
||||||
|
ambient[]={1,1,1,1};
|
||||||
|
diffuse[]={1,1,1,1};
|
||||||
|
forcedDiffuse[]={0,0,0,0};
|
||||||
|
emmisive[]={0,0,0,1};
|
||||||
|
specular[]={0.050000008,0.050000008,0.050000008,1};
|
||||||
|
specularPower=50;
|
||||||
|
PixelShaderID="Super";
|
||||||
|
VertexShaderID="Super";
|
||||||
|
class Stage1
|
||||||
|
{
|
||||||
|
texture="z\ace\addons\medical\data\quikclot_nohq.paa";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage2
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={0,9,0};
|
||||||
|
up[]={4.5,0,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage3
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(0,0,0,0)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage4
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage5
|
||||||
|
{
|
||||||
|
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||||
|
uvSource="tex";
|
||||||
|
class uvTransform
|
||||||
|
{
|
||||||
|
aside[]={1,0,0};
|
||||||
|
up[]={0,1,0};
|
||||||
|
dir[]={0,0,0};
|
||||||
|
pos[]={0,0,0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Stage6
|
||||||
|
{
|
||||||
|
texture="#(ai,64,64,1)fresnel(1.5,1.22)";
|
||||||
|
uvSource="none";
|
||||||
|
};
|
||||||
|
class Stage7
|
||||||
|
{
|
||||||
|
texture="a3\data_f\env_land_co.paa";
|
||||||
|
uvSource="none";
|
||||||
|
};
|
BIN
addons/medical/data/QuikClot_CO.paa
Normal file
BIN
addons/medical/data/QuikClot_CO.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/QuikClot_NOHQ.paa
Normal file
BIN
addons/medical/data/QuikClot_NOHQ.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/littergeneric_Quikclot.p3d
Normal file
BIN
addons/medical/data/littergeneric_Quikclot.p3d
Normal file
Binary file not shown.
24
addons/medical/data/model.cfg
Normal file
24
addons/medical/data/model.cfg
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
class CfgSkeletons {
|
||||||
|
class Default {
|
||||||
|
isDiscrete = 1;
|
||||||
|
skeletonInherit = "";
|
||||||
|
skeletonBones[] = {};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CfgModels {
|
||||||
|
class Default {
|
||||||
|
sectionsInherit="";
|
||||||
|
sections[] = {""};
|
||||||
|
skeletonName = "";
|
||||||
|
};
|
||||||
|
class IVBagBase: Default {
|
||||||
|
sectionsInherit = "";
|
||||||
|
sections[] = {"camo"};
|
||||||
|
skeletonName = "";
|
||||||
|
};
|
||||||
|
|
||||||
|
class IVBag_250ml: IVBagBase {};
|
||||||
|
class IVBag_500ml: IVBagBase {};
|
||||||
|
class IVBag_1000ml: IVBagBase {};
|
||||||
|
};
|
Loading…
Reference in New Issue
Block a user