#2810 - Delete map glow light from DC players

This commit is contained in:
PabstMirror 2015-11-07 14:33:41 -06:00
parent ff60cdcfa3
commit 01d679c5dc

View File

@ -1,5 +1,22 @@
#include "script_component.hpp" #include "script_component.hpp"
//Delete map glow lights from disconnecting players #2810
if (isServer) then {
addMissionEventHandler ["HandleDisconnect",{
params ["_disconnectedPlayer"];
if ((!GVAR(mapGlow)) || {isNull _disconnectedPlayer}) exitWith {};
{
if (_x isKindOf "ACE_FlashlightProxy_White") then {
// ACE_LOGINFO_2("Deleting leftover light [%1:%2] from DC player [%3]", _x, typeOf _x, _disconnectedPlayer);
deleteVehicle _x;
};
} forEach attachedObjects _disconnectedPlayer;
nil
}];
};
// Exit on Headless as well // Exit on Headless as well
if (!hasInterface) exitWith {}; if (!hasInterface) exitWith {};