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remove some debug
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@ -16,7 +16,6 @@
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#define HIT_STRUCTURAL QGVAR($#structural)
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params ["_unit", "_selection", "_damage", "_shooter", "_ammo", "_hitPointIndex", "_instigator"];
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//diag_log _this;
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// HD sometimes triggers for remote units - ignore.
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if (!local _unit) exitWith {nil};
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@ -53,7 +53,7 @@ private _actionPathPositions = ["spine3", "pilot", "LeftForeArm", "RightForeArm"
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private _action = [
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_actionName, _displayName, _icon, _statement, _condition, {}, [_bodyPart, configName _config], [0, 0, 0], 2, [false, true, false, false, false]
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] call EFUNC(interact_menu,createAction);
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diag_log formatText ["ACTIONS LOL: %1", [_actionName, _displayName, _icon, _statement, _condition]];
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["CAManBase", 0, [_actionPath], _action, true] call EFUNC(interact_menu,addActionToClass);
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["CAManBase", 1, ["ACE_SelfActions", "Medical", _actionPath], _action, true] call EFUNC(interact_menu,addActionToClass);
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} forEach _allowedBodyParts;
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