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improve checkItems function
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@ -1,5 +1,5 @@
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/*
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* Author: KoffeinFlummi
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* Author: KoffeinFlummi, commy2
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* Replaces vanilla items with ACE ones.
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*
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* Arguments:
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@ -8,30 +8,28 @@
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* ReturnValue:
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* None
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*
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* Public: Yes
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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while {({_x == "FirstAidKit"} count items _unit) > 0} do {
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_unit removeItem "FirstAidKit";
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if (EGVAR(medical,level) >= 2) then {
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private _countFirstAidKit = {_x == "FirstAidKit"} count items _unit;
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_unit removeItems "FirstAidKit";
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private _countMedikit = {_x == "Medikit"} count items _unit;
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_unit removeItems "Medikit";
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if (EGVAR(medical,level) >= 2) then {
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// --- advanced
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for "" from 1 to _countFirstAidKit do {
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_unit addItem "ACE_fieldDressing";
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_unit addItem "ACE_packingBandage";
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_unit addItem "ACE_morphine";
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_unit addItem "ACE_tourniquet";
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} else {
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_unit addItem "ACE_fieldDressing";
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_unit addItem "ACE_fieldDressing";
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_unit addItem "ACE_morphine";
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};
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};
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while {({_x == "Medikit"} count items _unit) > 0} do {
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_unit removeItem "Medikit";
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if (EGVAR(medical,level) >= 2) then {
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for "" from 1 to _countMedikit do {
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_unit addItemToBackpack "ACE_fieldDressing";
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_unit addItemToBackpack "ACE_packingBandage";
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_unit addItemToBackpack "ACE_packingBandage";
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@ -39,7 +37,16 @@ while {({_x == "Medikit"} count items _unit) > 0} do {
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_unit addItemToBackpack "ACE_morphine";
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_unit addItemToBackpack "ACE_salineIV_250";
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_unit addItemToBackpack "ACE_tourniquet";
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} else {
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};
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} else {
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// --- basic
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for "" from 1 to _countFirstAidKit do {
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_unit addItem "ACE_fieldDressing";
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_unit addItem "ACE_fieldDressing";
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_unit addItem "ACE_morphine";
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};
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for "" from 1 to _countMedikit do {
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_unit addItemToBackpack "ACE_epinephrine";
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_unit addItemToBackpack "ACE_epinephrine";
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_unit addItemToBackpack "ACE_epinephrine";
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