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@ -3,24 +3,24 @@ class CfgSounds {
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sound[] = {QUOTE(PATHTOF(sounds\barrelswap.ogg)),5,1,200};
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titles[] = {};
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};
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class GVAR(jamming_rifle) {
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name=QGVAR(jamming_rifle);
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sound[]={QUOTE(PATHTOF(sounds\jamming_rifle.wav)),1,1};
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titles[]={};
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};
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class GVAR(jamming_pistol) {
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name=QGVAR(jamming_pistol);
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sound[]={QUOTE(PATHTOF(sounds\jamming_pistol.wav)),1,1};
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titles[]={};
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};
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class GVAR(fixing_rifle) {
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name=QGVAR(fixing_rifle);
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sound[]={QUOTE(PATHTOF(sounds\fixing_rifle.wav)),1,1};
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titles[]={};
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};
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class GVAR(fixing_pistol) {
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name= QGVAR(fixing_pistol);
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sound[]={QUOTE(PATHTOF(sounds\fixing_pistol.wav)),1,1};
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titles[]={};
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};
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class GVAR(jamming_rifle) {
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name=QGVAR(jamming_rifle);
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sound[]={QUOTE(PATHTOF(sounds\jamming_rifle.wav)),1,1};
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titles[]={};
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};
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class GVAR(jamming_pistol) {
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name=QGVAR(jamming_pistol);
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sound[]={QUOTE(PATHTOF(sounds\jamming_pistol.wav)),1,1};
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titles[]={};
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};
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class GVAR(fixing_rifle) {
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name=QGVAR(fixing_rifle);
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sound[]={QUOTE(PATHTOF(sounds\fixing_rifle.wav)),1,1};
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titles[]={};
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};
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class GVAR(fixing_pistol) {
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name= QGVAR(fixing_pistol);
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sound[]={QUOTE(PATHTOF(sounds\fixing_pistol.wav)),1,1};
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titles[]={};
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};
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};
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