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Replace all use of deprecated commands
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@ -39,7 +39,7 @@ if (vehicle _playerUnit == _playerUnit) then {
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_playerUnit linkItem "ItemMap";
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removeUniform _playerUnit;
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[_playerUnit, "ACE_SwitchUnits", true] call EFUNC(common,setForceWalkStatus);
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[_playerUnit, "forceWalk", "ACE_SwitchUnits", true] call EFUNC(common,statusEffect_set);
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[_playerUnit, _sides] call FUNC(addMapFunction);
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};
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