mirror of
https://github.com/acemod/ACE3.git
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Merge pull request #2062 from jonpas/removeDuplicatedStrings
Removed duplicated strings
This commit is contained in:
commit
054ac3443d
@ -351,7 +351,7 @@ class CfgVehicles {
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hotkey = "7";
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};
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class ACE_Gesture_Yes {
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displayName = CSTRING(Gestures_Yes);
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displayName = ECSTRING(common,Yes);
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condition = QUOTE(canStand _target);
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statement = QUOTE(_target playActionNow ([ARR_2('gestureYes','gestureNod')] select floor random 2););
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showDisabled = 1;
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@ -359,7 +359,7 @@ class CfgVehicles {
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hotkey = "8";
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};
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class ACE_Gesture_No {
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displayName = CSTRING(Gestures_No);
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displayName = ECSTRING(common,No);
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condition = QUOTE(canStand _target);
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statement = QUOTE(_target playActionNow 'gestureNo';);
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showDisabled = 1;
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@ -385,30 +385,6 @@
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<Portuguese>Olá</Portuguese>
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<Italian>Ciao</Italian>
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</Key>
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<Key ID="STR_ACE_Interaction_Gestures_Yes">
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<English>Yes</English>
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<German>Ja</German>
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<Spanish>Si</Spanish>
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<Polish>Tak</Polish>
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<Czech>Ano</Czech>
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<French>Oui</French>
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<Russian>Да</Russian>
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<Hungarian>Igen</Hungarian>
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<Portuguese>Sim</Portuguese>
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<Italian>Si</Italian>
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</Key>
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<Key ID="STR_ACE_Interaction_Gestures_No">
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<English>No</English>
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<German>Nein</German>
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<Spanish>No</Spanish>
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<Polish>Nie</Polish>
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<Czech>Ne</Czech>
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<French>Non</French>
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<Russian>Нет</Russian>
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<Hungarian>Nem</Hungarian>
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<Portuguese>Não</Portuguese>
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<Italian>No</Italian>
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</Key>
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<Key ID="STR_ACE_Interaction_WeaponOnBack">
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<English>Put weapon on back</English>
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<German>Waffe wegstecken</German>
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@ -92,7 +92,7 @@ class CfgVehicles {
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typeName = "NUMBER";
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class values {
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class disable {
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name = CSTRING(disabled);
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name = ECSTRING(common,Disabled);
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value = 0;
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};
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class normal {
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@ -101,7 +101,7 @@ class CfgVehicles {
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default = 1;
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};
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class full {
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name = CSTRING(enabled);
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name = ECSTRING(common,Enabled);
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value = 2;
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};
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};
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@ -198,8 +198,8 @@ class CfgVehicles {
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description = CSTRING(AdvancedMedicalSettings_consumeItem_PAK_Description);
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typeName = "NUMBER";
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class values {
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class keep { name = CSTRING(No); value = 0; };
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class remove { name = CSTRING(Yes); value = 1; default = 1; };
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class keep { name = ECSTRING(common,No); value = 0; };
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class remove { name = ECSTRING(common,Yes); value = 1; default = 1; };
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};
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};
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class useCondition_PAK {
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@ -220,7 +220,7 @@ class CfgVehicles {
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class vehicle { name = CSTRING(AdvancedMedicalSettings_vehicle); value = 1; };
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class facility { name = CSTRING(AdvancedMedicalSettings_facility); value = 2; };
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class vehicleAndFacility { name = CSTRING(AdvancedMedicalSettings_vehicleAndFacility); value = 3; default = 1; };
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class disabled { name = CSTRING(AdvancedMedicalSettings_disabled); value = 4;};
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class disabled { name = ECSTRING(common,Disabled); value = 4;};
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};
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};
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class medicSetting_SurgicalKit: medicSetting_PAK {
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@ -280,7 +280,7 @@ class CfgVehicles {
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typeName = "NUMBER";
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defaultValue = 0;
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class values {
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class disable { name = CSTRING(disabled); value = 0; default = 1;};
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class disable { name = ECSTRING(common,Disabled); value = 0; default = 1;};
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class playerOnly { name = CSTRING(playeronly); value = 1; };
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class playerAndAI { name = CSTRING(playersandai); value = 2; };
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};
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@ -2928,24 +2928,6 @@
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<Polish>Traktuj jednostki zdalnie sterowane (przez Zeusa) jako AI, nie jako graczy?</Polish>
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<Czech>Ošetřit vzdáleně ovládané jednotky jako AI, ne jako hráče?</Czech>
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</Key>
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<Key ID="STR_ACE_Medical_disabled">
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<English>Disabled</English>
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<Russian>Отключено</Russian>
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<Polish>Wyłączone</Polish>
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<Spanish>Desactivado</Spanish>
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<German>Deaktiviert</German>
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<Czech>Zakázáno</Czech>
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<Portuguese>Desativado</Portuguese>
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</Key>
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<Key ID="STR_ACE_Medical_enabled">
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<English>Enabled</English>
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<Russian>Включено</Russian>
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<Polish>Włączone</Polish>
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<Spanish>Activado</Spanish>
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<German>Aktiviert</German>
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<Czech>Povoleno</Czech>
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<Portuguese>Ativado</Portuguese>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_preventInstaDeath_DisplayName">
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<English>Prevent instant death</English>
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<Russian>Отключить мгновенную смерть</Russian>
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@ -3237,15 +3219,6 @@
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<Czech>Vozidla a zařízení</Czech>
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<Portuguese>Veículos e instalações</Portuguese>
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</Key>
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<Key ID="STR_ACE_Medical_AdvancedMedicalSettings_disabled">
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<English>Disabled</English>
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<Russian>Отключено</Russian>
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<Polish>Wyłączone</Polish>
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<Spanish>Desactivado</Spanish>
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<German>Deaktiviert</German>
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<Czech>Zakázáno</Czech>
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<Portuguese>Desativado</Portuguese>
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</Key>
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<Key ID="STR_ACE_Medical_AdvancedMedicalSettings_medicSetting_SurgicalKit_DisplayName">
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<English>Allow Surgical kit (Adv)</English>
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<Russian>Разрешить хирургический набор (усл.)</Russian>
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@ -3612,30 +3585,6 @@
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<Czech>[ACE] Zdravotnické zásoby (pokročilé)</Czech>
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<Portuguese>[ACE] Caixa com suprimentos médicos (Avançados)</Portuguese>
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</Key>
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<Key ID="STR_ACE_Medical_Yes">
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<English>Yes</English>
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<German>Ja</German>
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<Spanish>Si</Spanish>
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<Polish>Tak</Polish>
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<Czech>Ano</Czech>
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<French>Oui</French>
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<Russian>Да</Russian>
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<Hungarian>Igen</Hungarian>
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<Portuguese>Sim</Portuguese>
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<Italian>Si</Italian>
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</Key>
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<Key ID="STR_ACE_Medical_No">
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<English>No</English>
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<German>Nein</German>
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<Spanish>No</Spanish>
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<Polish>Nie</Polish>
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<Czech>Ne</Czech>
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<French>Non</French>
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<Russian>Нет</Russian>
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<Hungarian>Nem</Hungarian>
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<Portuguese>Não</Portuguese>
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<Italian>No</Italian>
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</Key>
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<Key ID="STR_ACE_Medical_AnyTime">
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<English>Anytime</English>
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<Czech>Kdykoli</Czech>
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@ -11,7 +11,7 @@ class ACE_Settings {
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isClientSettable = 1;
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displayName = CSTRING(ShowPlayerNames);
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description = CSTRING(ShowPlayerNames_Desc);
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values[] = {CSTRING(Disabled), CSTRING(Enabled), CSTRING(OnlyCursor), CSTRING(OnlyKeypress), CSTRING(OnlyCursorAndKeypress)};
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values[] = {ECSTRING(common,Disabled), CSTRING(Enabled), CSTRING(OnlyCursor), CSTRING(OnlyKeypress), CSTRING(OnlyCursorAndKeypress)};
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};
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class GVAR(showPlayerRanks) {
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value = 1;
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@ -42,7 +42,7 @@ class ACE_Settings {
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isClientSettable = 1;
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displayName = CSTRING(ShowSoundWaves);
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description = CSTRING(ShowSoundWaves_Desc);
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values[] = {CSTRING(Disabled), CSTRING(NameTagSettings), CSTRING(AlwaysShowAll)};
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values[] = {ECSTRING(common,Disabled), CSTRING(NameTagSettings), CSTRING(AlwaysShowAll)};
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};
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class GVAR(playerNamesViewDistance) {
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value = 5;
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@ -16,7 +16,7 @@ class CfgVehicles {
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class values {
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class DoNotForce {
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default = 1;
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name = CSTRING(DoNotForce);
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name = ECSTRING(common,DoNotForce);
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value = -1;
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};
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class ForceHide {
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@ -54,7 +54,7 @@ class CfgVehicles {
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class values {
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class DoNotForce {
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default = 1;
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name = CSTRING(DoNotForce);
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name = ECSTRING(common,DoNotForce);
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value = -1;
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};
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class ForceHide {
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@ -74,7 +74,7 @@ class CfgVehicles {
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class values {
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class DoNotForce {
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default = 1;
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name = CSTRING(DoNotForce);
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name = ECSTRING(common,DoNotForce);
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value = -1;
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};
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class ForceHide {
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@ -149,14 +149,6 @@
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<Czech>Zobrazit jména a hodnosti pro spřátelené AI jednotky? Výchozí: Nevynucovat</Czech>
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<Portuguese>Mostra o nome e patente para unidades IA aliadas? Padrão: Não forçar</Portuguese>
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</Key>
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<Key ID="STR_ACE_NameTags_DoNotForce">
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<English>Do Not Force</English>
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<Polish>Nie wymuszaj</Polish>
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<Spanish>No forzar</Spanish>
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<German>Nicht erzwingen</German>
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<Czech>Nevynucovat</Czech>
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<Portuguese>Não forçar</Portuguese>
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</Key>
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<Key ID="STR_ACE_NameTags_ForceHide">
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<English>Force Hide</English>
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<Polish>Wymuś ukrycie</Polish>
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@ -213,22 +205,6 @@
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<Czech>Tento modul umožňuje si přizpůsobit nastavení a vzdálenost jmenovky.</Czech>
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<Portuguese>Este módulo permite que você personalize as configurações e distâncias de etiquetas de nome.</Portuguese>
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</Key>
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<Key ID="STR_ACE_NameTags_Disabled">
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<English>Disabled</English>
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<Polish>Wyłączone</Polish>
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<Spanish>Desactivado</Spanish>
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<German>Deaktiviert</German>
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<Czech>Zakázáno</Czech>
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<Portuguese>Desativado</Portuguese>
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</Key>
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<Key ID="STR_ACE_NameTags_Enabled">
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<English>Enabled</English>
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<Polish>Włączone</Polish>
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<Spanish>Activado</Spanish>
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<German>Aktiviert</German>
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<Czech>Povoleno</Czech>
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<Portuguese>Ativado</Portuguese>
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</Key>
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<Key ID="STR_ACE_NameTags_OnlyCursor">
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<English>Only on Cursor</English>
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<Polish>Tylko pod kursorem</Polish>
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@ -56,8 +56,8 @@ if (count _collection > 0) then {
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// Created disable/enable options for bools
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if ((_setting select 1) == "BOOL") then {
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lbClear 400;
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lbAdd [400, (localize LSTRING(Disabled))];
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lbAdd [400, (localize LSTRING(Enabled))];
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lbAdd [400, (localize ELSTRING(common,No))];
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lbAdd [400, (localize ELSTRING(common,Yes))];
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_settingsValue = [0, 1] select _settingsValue;
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} else {
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lbClear 400;
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@ -37,7 +37,7 @@ switch (GVAR(optionMenu_openTab)) do {
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// Created disable/enable options for bools
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_settingsText = if ((_x select 1) == "BOOL") then {
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[(localize LSTRING(Disabled)), (localize LSTRING(Enabled))] select _settingsValue;
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[(localize ELSTRING(common,No)), (localize ELSTRING(common,Yes))] select _settingsValue;
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} else {
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(_x select 5) select _settingsValue;
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};
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@ -56,8 +56,8 @@ if (count _collection > 0) then {
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// Created disable/enable options for bools
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if ((_setting select 1) == "BOOL") then {
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lbClear 400;
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lbAdd [400, (localize LSTRING(Disabled))];
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lbAdd [400, (localize LSTRING(Enabled))];
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lbAdd [400, (localize ELSTRING(common,No))];
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lbAdd [400, (localize ELSTRING(common,Yes))];
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_settingsValue = [0, 1] select _settingsValue;
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} else {
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lbClear 400;
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@ -34,7 +34,7 @@ switch (GVAR(optionMenu_openTab)) do {
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// Created disable/enable options for bools
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_settingsText = if ((_x select 1) == "BOOL") then {
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[(localize LSTRING(Disabled)), (localize LSTRING(Enabled))] select _settingsValue;
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[(localize ELSTRING(common,No)), (localize ELSTRING(common,Yes))] select _settingsValue;
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} else {
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(_x select 5) select _settingsValue;
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};
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@ -73,30 +73,6 @@
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<Italian>Valori</Italian>
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<Portuguese>Valores</Portuguese>
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</Key>
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<Key ID="STR_ACE_OptionsMenu_Enabled">
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<English>Yes</English>
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<German>Ja</German>
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<Spanish>Si</Spanish>
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<Polish>Tak</Polish>
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<Czech>Ano</Czech>
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<French>Oui</French>
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<Russian>Да</Russian>
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<Hungarian>Igen</Hungarian>
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<Portuguese>Sim</Portuguese>
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<Italian>Si</Italian>
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</Key>
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<Key ID="STR_ACE_OptionsMenu_Disabled">
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<English>No</English>
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<German>Nein</German>
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<Spanish>No</Spanish>
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<Polish>Nie</Polish>
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<Czech>Ne</Czech>
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<French>Non</French>
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<Russian>Нет</Russian>
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<Hungarian>Nem</Hungarian>
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<Portuguese>Não</Portuguese>
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<Italian>No</Italian>
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</Key>
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<Key ID="STR_ACE_OptionsMenu_Setting">
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<English>Setting:</English>
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<Czech>Nastavení:</Czech>
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