Rewrite fnc_getRange to work with specified minimum and maximum ranges

Also cleaning up fnc_keyUp a bit
This commit is contained in:
VKing 2016-01-20 00:10:27 +01:00
parent ca5f6df3d0
commit 05ce4f824c
3 changed files with 32 additions and 19 deletions

View File

@ -3,7 +3,9 @@
* Read laser distance measurement from engine.
*
* Argument:
* None
* 0: Measurement Accuracy (default: 1) <NUMBER>
* 1: Maximum measure distance (default: 5000) <NUMBER>
* 2: Minimum measure distance (default: 0) <NUMBER>
*
* Return value:
* Measured distance <NUMBER>
@ -12,7 +14,26 @@
*/
#include "script_component.hpp"
params [["_accuracy",1], ["_maxDistance",5000], ["_minDistance",0]];
disableSerialization;
private _dlgRangefinder = uiNamespace getVariable ["ACE_dlgRangefinder", displayNull];
parseNumber ctrlText (_dlgRangefinder displayCtrl 151);
private _distance = parseNumber ctrlText (_dlgRangefinder displayCtrl 151);
if (isNil "_distance" || _distance == 0) then {
_distance = _this call EFUNC(common,getTargetDistance);
} else {
if (_distance > _maxDistance) then {
_distance = _maxDistance;
};
if (_distance < _minDistance) then {
_distance = _minDistance;
};
_accuracy = if(_accuracy < 1) then {1} else {_accuracy};
_distance = (round (_distance/_accuracy)) * _accuracy;
};
_distance

View File

@ -15,7 +15,7 @@
params ["_vehicle", "_turret"];
private _distance = call FUNC(getRange);
private _distance = [] call FUNC(getRange);
call FUNC(updateRangeHUD);
if !(!GVAR(enabled) && FUNC(canUseFCS)) exitWith {};
@ -23,9 +23,6 @@ if !(!GVAR(enabled) && FUNC(canUseFCS)) exitWith {};
GVAR(Enabled) = true;
GVAR(time) = ACE_time;
if (_distance == 0) then {
_distance = [5, 5000, 0] call EFUNC(common,getTargetDistance); // maximum distance: 5000m, 5m precision
};
private _weaponDirection = _vehicle weaponDirection (_vehicle currentWeaponTurret _turret); // @todo doesn't work for sub turrets

View File

@ -20,15 +20,11 @@ private _turretConfig = [configFile >> "CfgVehicles" >> typeOf _vehicle, _turret
call FUNC(updateRangeHUD);
if (isNil "_distance") then {
_distance = call FUNC(getRange);
if (_distance == 0) then {
_distance = [
getNumber (_turretConfig >> QGVAR(DistanceInterval)),
getNumber (_turretConfig >> QGVAR(MaxDistance)),
getNumber (_turretConfig >> QGVAR(MinDistance))
] call EFUNC(common,getTargetDistance); // maximum distance: 5000m, 5m precision
};
_distance = [
getNumber (_turretConfig >> QGVAR(DistanceInterval)),
getNumber (_turretConfig >> QGVAR(MaxDistance)),
getNumber (_turretConfig >> QGVAR(MinDistance))
] call FUNC(getRange);
};
private _weapon = _vehicle currentWeaponTurret _turret;
@ -172,10 +168,9 @@ if (_showHint) then {
[format ["%1: %2", localize LSTRING(ZeroedTo), _distance]] call EFUNC(common,displayTextStructured);
};
//Update the hud's distance display to the new value or "----" if out of range
//(10m fudge because of EFUNC(common,getTargetDistance))
if (_distance + 10 >= getNumber (_turretConfig >> QGVAR(MaxDistance))) then {
((uiNamespace getVariable ["ACE_dlgRangefinder", displayNull]) displayCtrl 1713151) ctrlSetText "----";
// Display the minimum or maximum distance with an * if out of bounds
if (_distance >= getNumber (_turretConfig >> QGVAR(MaxDistance)) || _distance <= getNumber (_turretConfig >> QGVAR(MinDistance))) then {
((uiNamespace getVariable ["ACE_dlgRangefinder", displayNull]) displayCtrl 1713151) ctrlSetText ([_distance, 4, 0] call CBA_fnc_formatNumber) + "*";
} else {
((uiNamespace getVariable ["ACE_dlgRangefinder", displayNull]) displayCtrl 1713151) ctrlSetText ([_distance, 4, 0] call CBA_fnc_formatNumber);
};