Stop messing with type of healing items

This commit is contained in:
johnb432 2024-07-28 15:50:39 +02:00
parent a22946c149
commit 066ea1424e

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@ -7,14 +7,12 @@ class CfgWeapons {
class MedikitItem;
class FirstAidKit: ItemCore {
type = 0;
ACE_isMedicalItem = 1;
class ItemInfo: InventoryFirstAidKitItem_Base_F {
mass = 4;
};
};
class Medikit: ItemCore {
type = 0;
ACE_isMedicalItem = 1;
class ItemInfo: MedikitItem {
mass = 60;