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Setting Cleanup - Make NoRadio global (#5782)
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@ -27,7 +27,7 @@ if (hasInterface) then {
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}, true] call CBA_fnc_addPlayerEventHandler;
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}, true] call CBA_fnc_addPlayerEventHandler;
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};
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};
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[QGVAR(enabled), "CHECKBOX", [LSTRING(setting), LSTRING(setting_tooltip)], localize ELSTRING(common,ACEKeybindCategoryCommon), true, nil, {
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[QGVAR(enabled), "CHECKBOX", [LSTRING(setting), LSTRING(setting_tooltip)], format ["ACE - %1", localize ELSTRING(common,DisplayName)], true, true, {
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params ["_enabled"];
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params ["_enabled"];
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if (_enabled) then {
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if (_enabled) then {
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@ -2,26 +2,6 @@ class CfgVehicles {
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class ACE_Module;
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class ACE_Module;
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class ACE_moduleAllowConfigExport: ACE_Module {
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class ACE_moduleAllowConfigExport: ACE_Module {
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scope = 1;
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scope = 1;
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displayName = CSTRING(AllowConfigExport_Module_DisplayName);
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displayName = "Deprecated ACE Module";
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//icon = "";
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category = "ACE";
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function = QUOTE(DFUNC(moduleAllowConfigExport));
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functionPriority = 1;
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isGlobal = 1;
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isSingular = 1;
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isTriggerActivated = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class allowconfigurationExport {
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displayName = CSTRING(AllowConfigExport_allowconfigurationExport_DisplayName);
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description = CSTRING(AllowConfigExport_allowconfigurationExport_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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};
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class ModuleDescription {
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description = CSTRING(AllowConfigExport_Module_Description);
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sync[] = {};
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};
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};
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};
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};
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};
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@ -3,7 +3,7 @@
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class CfgPatches {
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class CfgPatches {
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class ADDON {
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class ADDON {
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name = COMPONENT_NAME;
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name = COMPONENT_NAME;
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units[] = {"ACE_moduleAllowConfigExport"};
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units[] = {};
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weapons[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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requiredAddons[] = {"ace_common"};
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@ -75,7 +75,7 @@ class CfgVehicles {
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class VirtualMan_F;
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class VirtualMan_F;
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class GVAR(virtual): VirtualMan_F {
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class GVAR(virtual): VirtualMan_F {
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author = ECSTRING(common,ACETeam);
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(DisplayName);
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displayName = CSTRING(Settings_DisplayName);
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scope = 2;
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scope = 2;
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scopeArsenal = 0;
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scopeArsenal = 0;
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scopeCurator = 0;
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scopeCurator = 0;
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