Keybinds should always be present

This commit is contained in:
SilentSpike 2015-07-05 01:32:06 +01:00
parent ad30b28f34
commit 069ab2432a

View File

@ -1,5 +1,5 @@
#include "script_component.hpp"
#include "initKeybinds.sqf";
// Add interaction menu exception
["isNotSpectating", {!((_this select 0) getVariable [QGVAR(isSpectator), false])}] call EFUNC(common,addCanInteractWithCondition);
@ -37,6 +37,4 @@
player addEventHandler ["Killed", FUNC(handleKilled)];
player addEventHandler ["Respawn", FUNC(handleRespawn)];
#include "initKeybinds.sqf";
}] call EFUNC(common,addEventHandler);