mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merge pull request #221 from KoffeinFlummi/medical-advanced
Medical: Self interaction
This commit is contained in:
commit
079910d54d
@ -345,6 +345,466 @@ class CfgVehicles {
|
||||
name = "leg_r";
|
||||
};
|
||||
};
|
||||
class ACE_SelfActions {
|
||||
class Medical {
|
||||
displayName = "Medical";
|
||||
runOnHover = 1;
|
||||
hotkey = "M";
|
||||
statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class ACE_Head {
|
||||
displayName = "$STR_ACE_Interaction_Head";
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
|
||||
runOnHover = 1;
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitHead";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = "Check Pulse";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = "Check Blood Pressure";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_Torso {
|
||||
displayName = "$STR_ACE_Interaction_Torso";
|
||||
distance = 5.0;
|
||||
condition = "true";
|
||||
runOnHover = 1;
|
||||
statement = QUOTE([ARR_3(_target, true, 1)] call DFUNC(displayPatientInformation));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitBody";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
|
||||
class TriageCard {
|
||||
displayName = "Triage Card";
|
||||
distance = 2.0;
|
||||
condition = "true";
|
||||
statement = QUOTE([ARR_2(_target, true)] call DFUNC(displayTriageCard));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\triageCard.paa);
|
||||
};
|
||||
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
};
|
||||
class ACE_ArmLeft {
|
||||
displayName = "$STR_ACE_Interaction_ArmLeft";
|
||||
runOnHover = 1;
|
||||
statement = QUOTE([ARR_3(_target, true, 2)] call DFUNC(displayPatientInformation));
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitLeftArm";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = "Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = "$STR_ACE_Medical_Inject_Morphine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = "Atropine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = "$STR_ACE_Medical_Inject_Epinephrine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = "Check Pulse";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = "Check Blood Pressure";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = "Remove Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_ArmRight {
|
||||
displayName = "$STR_ACE_Interaction_ArmRight";
|
||||
runOnHover = 1;
|
||||
statement = QUOTE([ARR_3(_target, true, 3)] call DFUNC(displayPatientInformation));
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitRightArm";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = "Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = "$STR_ACE_Medical_Inject_Morphine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = "Atropine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Atropine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Atropine')] call DFUNC(treatment));
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = "$STR_ACE_Medical_Inject_Epinephrine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = "Check Pulse";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = "Check Blood Pressure";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = "Remove Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_LegLeft {
|
||||
displayName = "$STR_ACE_Interaction_LegLeft";
|
||||
runOnHover = 1;
|
||||
statement = QUOTE([ARR_3(_target, true, 4)] call DFUNC(displayPatientInformation));
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitLeftLeg";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
|
||||
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = "Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = "$STR_ACE_Medical_Inject_Morphine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Morphine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Morphine')] call DFUNC(treatment));
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = "Atropine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = "$STR_ACE_Medical_Inject_Epinephrine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = "Remove Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_LegRight {
|
||||
displayName = "$STR_ACE_Interaction_LegRight";
|
||||
runOnHover = 1;
|
||||
statement = QUOTE([ARR_3(_target, true, 5)] call DFUNC(displayPatientInformation));
|
||||
icon = PATHTOF(UI\icons\medical_cross.paa);
|
||||
|
||||
class Bandage {
|
||||
displayName = "$STR_ACE_Medical_Bandage_HitRightLeg";
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Bandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
hotkey = "B";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
|
||||
|
||||
// Advanced medical
|
||||
class FieldDressing {
|
||||
displayName = "Field Dressing";
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
hotkey = "";
|
||||
enableInside = 1;
|
||||
icon = PATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = "Packing Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = "Elastic Bandage";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = "QuikClot";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = "Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = "$STR_ACE_Medical_Inject_Morphine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(treatment));
|
||||
icon = PATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = "Atropine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Atropine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Atropine')] call DFUNC(treatment));
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = "$STR_ACE_Medical_Inject_Epinephrine";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = "Remove Tourniquet";
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_Actions {
|
||||
class ACE_Head {
|
||||
|
Loading…
Reference in New Issue
Block a user