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Remove Duplicate Mortar Code (inherit from statics)
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
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@ -149,11 +149,6 @@ class CfgVehicles {
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MACRO_LOADUNLOADCAPTIVE
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};
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class StaticMortar;
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class Mortar_01_base_F: StaticMortar {
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MACRO_LOADUNLOADCAPTIVE
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};
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class Box_NATO_Support_F;
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class ACE_Box_Misc: Box_NATO_Support_F {
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class TransportItems {
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@ -23,11 +23,6 @@ class Extended_Init_EventHandlers {
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init = QUOTE(_this call DFUNC(initObject));
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};
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};
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class StaticMortar {
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class ADDON {
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init = QUOTE(_this call DFUNC(initObject));
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};
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};
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class ReammoBox_F {
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class ADDON {
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init = QUOTE(_this call DFUNC(initObject));
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@ -525,26 +525,6 @@ class CfgVehicles {
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};
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};
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class StaticMortar;
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class Mortar_01_base_F: StaticMortar {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "gunnerview";
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distance = 2;
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condition = "true";
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};
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};
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class ACE_SelfActions {
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class ACE_Passengers {
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displayName = "$STR_ACE_Interaction_Passengers";
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condition = "true";
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statement = "";
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insertChildren = QUOTE(_this call FUNC(addPassengersActions));
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};
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};
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};
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class thingX;
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class ReammoBox_F: thingX {
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class ACE_Actions {
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@ -2072,18 +2072,4 @@ class CfgVehicles {
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};
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};
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};
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class StaticMortar;
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class Mortar_01_base_F: StaticMortar {
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class ACE_Actions {
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class ACE_MainActions {
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class ACE_UnloadPatients {
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displayName = "$STR_ACE_Medical_UnloadPatient";
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condition = "true";
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statement = "";
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insertChildren = QUOTE(_this call FUNC(addUnloadPatientActions));
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};
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};
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};
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};
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};
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