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https://github.com/acemod/ACE3.git
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change remaining ace events to CBA 'addPlayerEventHandler'
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047ac8c3f2
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@ -284,7 +284,7 @@ enableCamShake true;
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//////////////////////////////////////////////////
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// Set the name for the current player
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["ace_playerChanged", {
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["unit", {
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params ["_newPlayer","_oldPlayer"];
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if (alive _newPlayer) then {
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@ -294,7 +294,7 @@ enableCamShake true;
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if (alive _oldPlayer) then {
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[_oldPlayer] call FUNC(setName);
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addPlayerEventHandler;
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//////////////////////////////////////////////////
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@ -328,20 +328,19 @@ enableCamShake true;
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}] call CBA_fnc_addPlayerEventHandler;
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// "playerVisionModeChanged" event
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["visionmode", {
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["visionMode", {
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["ace_playerVisionModeChanged", _this] call CBA_fnc_localEvent;
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}] call CBA_fnc_addPlayerEventHandler;
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// "cameraViewChanged" event
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["cameraview", {
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["cameraView", {
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["ace_cameraViewChanged", _this] call CBA_fnc_localEvent;
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}] call CBA_fnc_addPlayerEventHandler;
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["visiblemap", {
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["visibleMap", {
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["ace_visibleMapChanged", _this] call CBA_fnc_localEvent;
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}] call CBA_fnc_addPlayerEventHandler;
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GVAR(OldIsCamera) = false;
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[{
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@ -108,7 +108,7 @@ call FUNC(determineZoom);
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}] call CBA_fnc_addPlayerEventHandler;
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if (GVAR(mapGlow)) then {
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["ace_visibleMapChanged", {
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["visibleMap", {
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params ["_player", "_mapOn"];
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if (_mapOn) then {
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if (!alive _player && !isNull GVAR(glow)) then {
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@ -128,7 +128,7 @@ call FUNC(determineZoom);
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[""] call FUNC(flashlightGlow);
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};
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addPlayerEventHandler;
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};
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};
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}] call CBA_fnc_addEventHandler;
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@ -22,7 +22,7 @@ GVAR(mapTool_isRotating) = false;
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((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["Draw", {_this call FUNC(updateMapToolMarkers);}];
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}, []] call CBA_fnc_waitUntilAndExecute;
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["ace_visibleMapChanged", {
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["visibleMap", {
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params ["", "_mapOn"];
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if (_mapOn) then {
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// Show GPS if required
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@ -31,4 +31,4 @@ GVAR(mapTool_isRotating) = false;
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// Hide GPS
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[false] call FUNC(openMapGps);
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addPlayerEventHandler;
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