Artillery Tables - Fix artillery UI not showing if no gunner view available (#10218)

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johnb432 2024-08-17 17:56:19 +02:00 committed by GitHub
parent 043b3907fe
commit 094e235f7a
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@ -30,7 +30,10 @@ if (isNull (uiNamespace getVariable [QGVAR(display), displayNull])) then {
}; };
private _ctrlGroup = (uiNamespace getVariable [QGVAR(display), displayNull]) displayCtrl 1000; private _ctrlGroup = (uiNamespace getVariable [QGVAR(display), displayNull]) displayCtrl 1000;
if (cameraView != "GUNNER") exitWith { // need to be in gunner mode, so we can check where the optics are aiming at
// Need to be in gunner mode, so we can check where the optics are aiming at
// However, if there are no optics, ignore the above
if (!_invalidGunnerMem && {cameraView != "GUNNER"}) exitWith {
_ctrlGroup ctrlShow false; _ctrlGroup ctrlShow false;
}; };
_ctrlGroup ctrlShow true; _ctrlGroup ctrlShow true;