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cleanup SwitchUnits
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@ -19,8 +19,7 @@
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params ["_player"];
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if (GVAR(EnableSwitchUnits)) then {
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private "_sides";
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_sides = [];
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private _sides = [];
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if(GVAR(SwitchToWest)) then {_sides pushBack west;};
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if(GVAR(SwitchToEast)) then {_sides pushBack east;};
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