fix target wall texture path

This commit is contained in:
commy2 2015-01-14 04:36:33 +01:00
parent c2fe2ed745
commit 0aa348133d
2 changed files with 3 additions and 1 deletions

View File

@ -1,4 +1,5 @@
// by commy2 // by commy2
#include "script_component.hpp"
_wall = _this select 0; _wall = _this select 0;
@ -8,5 +9,5 @@ if (local _wall) then {
_paper attachTo [_wall, [0,-0.02,0.6]]; _paper attachTo [_wall, [0,-0.02,0.6]];
_paper setDir getDir _wall; _paper setDir getDir _wall;
_paper setObjectTextureGlobal [0, "\AGM_Ballistics\textures\target_ca.paa"]; _paper setObjectTextureGlobal [0, QUOTE(PATHTOF(textures\target_ca.paa))];
}; };

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@ -0,0 +1 @@
#include "\z\ace\addons\ballistics\script_component.hpp"