Merge pull request #3014 from acemod/fixNameSanatize

Sanitize less/greater-than symbol to square
This commit is contained in:
PabstMirror 2015-12-14 19:23:07 -06:00
commit 0b5b11c966
17 changed files with 46 additions and 34 deletions

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@ -5,24 +5,27 @@
* Arguments: * Arguments:
* 0: Object <OBJECT> * 0: Object <OBJECT>
* 1: Use effective commander name when used on vehicles (default: false) <BOOL> * 1: Use effective commander name when used on vehicles (default: false) <BOOL>
* 2: Get Raw Name (Don't sanatize HTML tags `</>`) (default: false) <BOOL>
* *
* Return Value: * Return Value:
* Object Name <STRING> * Object Name <STRING>
* *
* Example:
* [player, false, true] call ace_common_fnc_getName;
*
* Public: Yes * Public: Yes
*/ */
#include "script_component.hpp" #include "script_component.hpp"
params ["_unit", ["_showEffective", false]]; params ["_unit", ["_showEffective", false], ["_useRaw", false]];
private "_name"; private _name = "";
_name = "";
if (_unit isKindOf "CAManBase") then { if (_unit isKindOf "CAManBase") then {
_name = _unit getVariable ["ACE_Name", localize QUOTE(DOUBLES(STR,GVAR(Unknown)))]; _name = _unit getVariable [(["ACE_Name", "ACE_NameRaw"] select _useRaw), localize QUOTE(DOUBLES(STR,GVAR(Unknown)))];
} else { } else {
if (_showEffective) then { if (_showEffective) then {
_name = [effectiveCommander _unit] call FUNC(getName); _name = [effectiveCommander _unit, false, _useRaw] call FUNC(getName);
} else { } else {
_name = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName"); _name = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
}; };

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@ -19,9 +19,9 @@ _requestID = ("ace_recieveRequest_f_id_"+_requestID);
_target setVariable [_requestID, _this]; _target setVariable [_requestID, _this];
if (isLocalized _requestMessage) then { if (isLocalized _requestMessage) then {
_requestMessage = format [localize _requestMessage, [_caller] call FUNC(getName)]; _requestMessage = format [localize _requestMessage, [_caller, false, true] call FUNC(getName)];
} else { } else {
_requestMessage = format [_requestMessage, [_caller] call FUNC(getName)]; _requestMessage = format [_requestMessage, [_caller, false, true] call FUNC(getName)];
}; };
hint format ["%1", _requestMessage]; // @todo ? hint format ["%1", _requestMessage]; // @todo ?

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@ -7,7 +7,10 @@
* 1: Remove html tags (default: false) <BOOL> * 1: Remove html tags (default: false) <BOOL>
* *
* Return Value: * Return Value:
* Sanitized string * Sanitized string <STRING>
*
* Example:
* ["<CoolGroup>CoolGuy", true] call ace_common_fnc_sanitizeString;
* *
* Public: Yes * Public: Yes
*/ */
@ -20,14 +23,14 @@ _array = [];
{ {
switch _x do { switch _x do {
case 60 : { case 60 : { // less than symbol: `<`
if (_removeTags) then { if (_removeTags) then {
_array append toArray "&lt;"; _array append toArray "&lt;";
} else { } else {
_array pushBack _x; _array pushBack _x;
}; };
}; };
case 62 : { case 62 : { // greater than symbol: `>`
if (_removeTags) then { if (_removeTags) then {
_array append toArray "&gt;"; _array append toArray "&gt;";
} else { } else {

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@ -17,9 +17,15 @@ params ["_unit"];
if (isNull _unit || {!alive _unit}) exitWith {}; if (isNull _unit || {!alive _unit}) exitWith {};
if (_unit isKindOf "CAManBase") then { if (_unit isKindOf "CAManBase") then {
_name = [name _unit, true] call FUNC(sanitizeString); private _sanitizedName = [name _unit, true] call FUNC(sanitizeString);
private _rawName = [name _unit, false] call FUNC(sanitizeString);
//Debug Testing Code (with html tags):
// private _sanitizedName = ["<TAG>Name", true] call FUNC(sanitizeString);
// private _rawName = ["<TAG>Name", false] call FUNC(sanitizeString);
//if (_name != _unit getVariable ["ACE_Name", ""]) then { //if (_name != _unit getVariable ["ACE_Name", ""]) then {
_unit setVariable ["ACE_Name", _name, true]; _unit setVariable ["ACE_Name", _sanitizedName, true];
_unit setVariable ["ACE_NameRaw", _rawName, true];
//}; //};
}; };

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@ -72,7 +72,7 @@ GVAR(disarmTarget) = _target;
_icon = format [DEFUALTPATH, toLower (rank _target)]; _icon = format [DEFUALTPATH, toLower (rank _target)];
if (_icon isEqualTo DEFUALTPATH) then {_icon = ""}; if (_icon isEqualTo DEFUALTPATH) then {_icon = ""};
_rankPicture ctrlSetText _icon; _rankPicture ctrlSetText _icon;
_playerName ctrlSetText ([GVAR(disarmTarget)] call EFUNC(common,getName)); _playerName ctrlSetText ([GVAR(disarmTarget), false, true] call EFUNC(common,getName));
//Clear both inventory lists: //Clear both inventory lists:
lbClear _groundContainer; lbClear _groundContainer;

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@ -27,7 +27,7 @@ _fingerPos = if (_sourceUnit == ACE_player) then {
_fingerPosPrecise vectorAdd [random (2*FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2*FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2*FP_RANDOMIZATION_Y) - FP_RANDOMIZATION_Y] _fingerPosPrecise vectorAdd [random (2*FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2*FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2*FP_RANDOMIZATION_Y) - FP_RANDOMIZATION_Y]
}; };
_data = [ACE_diagTime, _fingerPos, ([_sourceUnit] call EFUNC(common,getName))]; _data = [ACE_diagTime, _fingerPos, ([_sourceUnit, false, true] call EFUNC(common,getName))];
HASH_SET(GVAR(fingersHash), _sourceUnit, _data); HASH_SET(GVAR(fingersHash), _sourceUnit, _data);
if (GVAR(pfeh_id) == -1) then { if (GVAR(pfeh_id) == -1) then {

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@ -60,6 +60,6 @@ if (_selectionName in ["hand_l","hand_r"] && {[_unit, _selectionName] call FUNC(
["displayTextStructured", [_caller], [[_output, [_target] call EFUNC(common,getName), round(_bloodPressureHigh),round(_bloodPressureLow)], 1.75, _caller]] call EFUNC(common,targetEvent); ["displayTextStructured", [_caller], [[_output, [_target] call EFUNC(common,getName), round(_bloodPressureHigh),round(_bloodPressureLow)], 1.75, _caller]] call EFUNC(common,targetEvent);
if (_logOutPut != "") then { if (_logOutPut != "") then {
[_target,"activity", LSTRING(Check_Bloodpressure_Log), [[_caller] call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog); [_target,"activity", LSTRING(Check_Bloodpressure_Log), [[_caller, false, true] call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog);
[_target,"quick_view", LSTRING(Check_Bloodpressure_Log), [[_caller] call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog); [_target,"quick_view", LSTRING(Check_Bloodpressure_Log), [[_caller, false, true] call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog);
}; };

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@ -21,5 +21,5 @@ _output = [LSTRING(Check_Response_Unresponsive), LSTRING(Check_Response_Responsi
["displayTextStructured", [_caller], [[_output, [_target] call EFUNC(common,getName)], 2, _caller]] call EFUNC(common,targetEvent); ["displayTextStructured", [_caller], [[_output, [_target] call EFUNC(common,getName)], 2, _caller]] call EFUNC(common,targetEvent);
[_target,"activity",_output, [[_target] call EFUNC(common,getName)]] call FUNC(addToLog); [_target,"activity",_output, [[_target, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target,"quick_view",_output, [[_target] call EFUNC(common,getName)]] call FUNC(addToLog); [_target,"quick_view",_output, [[_target, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);

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@ -30,7 +30,7 @@ if (GVAR(level) > 1 && {(random 1) >= 0.6}) then {
_target setvariable [QGVAR(bloodPressure), [50,70]]; _target setvariable [QGVAR(bloodPressure), [50,70]];
}; };
[_target, "activity", LSTRING(Activity_CPR), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_CPR), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_CPR), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message [_target, "activity_view", LSTRING(Activity_CPR), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
true; true;

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@ -19,8 +19,8 @@
#include "script_component.hpp" #include "script_component.hpp"
params ["_caller", "_target", "_selectionName", "_className", "_items", "", ["_specificSpot", -1]]; params ["_caller", "_target", "_selectionName", "_className", "_items", "", ["_specificSpot", -1]];
[_target, "activity", LSTRING(Activity_bandagedPatient), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_bandagedPatient), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message [_target, "activity_view", LSTRING(Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
if !([_target] call FUNC(hasMedicalEnabled)) exitwith { if !([_target] call FUNC(hasMedicalEnabled)) exitwith {
_this call FUNC(treatmentBasic_bandage); _this call FUNC(treatmentBasic_bandage);

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@ -68,6 +68,6 @@ if (alive _target) exitwith {
// Resetting damage // Resetting damage
_target setDamage 0; _target setDamage 0;
[_target, "activity", LSTRING(Activity_fullHeal), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_fullHeal), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message [_target, "activity_view", LSTRING(Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
}; };

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@ -24,8 +24,8 @@ params ["_caller", "_target", "_selectionName", "_className", "_items"];
{ {
if (_x != "") then { if (_x != "") then {
[_target, _x] call FUNC(addToTriageCard); [_target, _x] call FUNC(addToTriageCard);
[_target, "activity", LSTRING(Activity_usedItem), [[_caller] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_usedItem), [[_caller, false, true] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_usedItem), [[_caller] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog); [_target, "activity_view", LSTRING(Activity_usedItem), [[_caller, false, true] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog);
}; };
} foreach _items; } foreach _items;

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@ -24,7 +24,7 @@ if (count _items == 0) exitwith {false};
_removeItem = _items select 0; _removeItem = _items select 0;
[[_target, _className], QUOTE(DFUNC(treatmentIVLocal)), _target] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */ [[_target, _className], QUOTE(DFUNC(treatmentIVLocal)), _target] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */
[_target, _removeItem] call FUNC(addToTriageCard); [_target, _removeItem] call FUNC(addToTriageCard);
[_target, "activity", LSTRING(Activity_gaveIV), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_gaveIV), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_gaveIV), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message [_target, "activity_view", LSTRING(Activity_gaveIV), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
true true

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@ -43,8 +43,8 @@ _removeItem = _items select 0;
[[_target, _removeItem, _selectionName], QUOTE(DFUNC(treatmentTourniquetLocal)), _target] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */ [[_target, _removeItem, _selectionName], QUOTE(DFUNC(treatmentTourniquetLocal)), _target] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */
[_target, _removeItem] call FUNC(addToTriageCard); [_target, _removeItem] call FUNC(addToTriageCard);
[_target, "activity", LSTRING(Activity_appliedTourniquet), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity", LSTRING(Activity_appliedTourniquet), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", LSTRING(Activity_appliedTourniquet), [[_caller] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message [_target, "activity_view", LSTRING(Activity_appliedTourniquet), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
true true

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@ -14,7 +14,7 @@ if (!hasInterface) exitWith {};
[_this select 1] call CBA_fnc_removePerFrameHandler; [_this select 1] call CBA_fnc_removePerFrameHandler;
}; };
_dialog displayCtrl 111 ctrlSetText format ["%1 - %2 %3", [ACE_player] call EFUNC(common,getName), localize LSTRING(Weight), [ACE_player] call FUNC(getWeight)]; _dialog displayCtrl 111 ctrlSetText format ["%1 - %2 %3", [ACE_player, false, true] call EFUNC(common,getName), localize LSTRING(Weight), [ACE_player] call FUNC(getWeight)];
}, 0, _this select 0] call CBA_fnc_addPerFrameHandler; }, 0, _this select 0] call CBA_fnc_addPerFrameHandler;

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@ -44,7 +44,7 @@ if (_alpha < 0) exitWith {}; //Don't waste time if not visable
//Set Text: //Set Text:
_name = if (_iconType in [ICON_NAME, ICON_NAME_RANK, ICON_NAME_SPEAK]) then { _name = if (_iconType in [ICON_NAME, ICON_NAME_RANK, ICON_NAME_SPEAK]) then {
[_target, true] call EFUNC(common,getName) [_target, true, true] call EFUNC(common,getName)
} else { } else {
"" ""
}; };

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@ -19,7 +19,7 @@
params ["_unit", "_killer"]; params ["_unit", "_killer"];
if (_unit != _killer && {side group _unit in [side group ACE_player, civilian]} && {side group _killer == side group ACE_player}) then { if (_unit != _killer && {side group _unit in [side group ACE_player, civilian]} && {side group _killer == side group ACE_player}) then {
systemChat format ["%1 was killed by %2", [_unit] call EFUNC(common,getName), [_killer] call EFUNC(common,getName)]; systemChat format ["%1 was killed by %2", [_unit, false, true] call EFUNC(common,getName), [_killer, false, true] call EFUNC(common,getName)];
// Raise ACE globalEvent // Raise ACE globalEvent
["killedByFriendly", [_unit, _killer]] call EFUNC(common,globalEvent); ["killedByFriendly", [_unit, _killer]] call EFUNC(common,globalEvent);