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cleanup switchunits
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@ -6,7 +6,6 @@ class Extended_PreInit_EventHandlers {
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class Extended_PostInit_EventHandlers {
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class ADDON {
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clientInit = QUOTE( call COMPILE_FILE(XEH_clientInit) );
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init = QUOTE( call COMPILE_FILE(XEH_postInit) );
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};
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};
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@ -16,6 +16,7 @@
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#include "script_component.hpp"
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if (missionNamespace getVariable [QGVAR(EnableSwitchUnits), false]) then {
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[player] call FUNC(startSwitchUnits);
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} else {
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