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fix variables not inited, csat armor scaleing
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@ -428,7 +428,7 @@ class CfgVehicles {
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#define ARM_LEG_ARMOR_DEFAULT 2
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#define ARM_LEG_ARMOR_BETTER 4
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#define ARM_LEG_ARMOR_CSAT 3
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#define ARM_LEG_ARMOR_CSAT 4
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class Land;
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class Man: Land {
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@ -21,66 +21,64 @@ _unit setVariable [QGVAR(bloodVolume), 100, true];
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_unit setVariable ["ACE_isUnconscious", false, true];
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// advanced
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if (GVAR(level) > 1) then {
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// tourniquets
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_unit setvariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
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// tourniquets
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_unit setvariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
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// wounds and injuries
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_unit setvariable [QGVAR(openWounds), [], true];
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_unit setvariable [QGVAR(bandagedWounds), [], true];
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_unit setVariable [QGVAR(internalWounds), [], true];
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_unit setvariable [QGVAR(lastUniqueWoundID), 1, true];
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// wounds and injuries
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_unit setvariable [QGVAR(openWounds), [], true];
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_unit setvariable [QGVAR(bandagedWounds), [], true];
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_unit setVariable [QGVAR(internalWounds), [], true];
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_unit setvariable [QGVAR(lastUniqueWoundID), 1, true];
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// vitals
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_unit setVariable [QGVAR(heartRate), 80];
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_unit setvariable [QGVAR(heartRateAdjustments), []];
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_unit setvariable [QGVAR(bloodPressure), [80, 120]];
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_unit setVariable [QGVAR(peripheralResistance), 100];
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// vitals
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_unit setVariable [QGVAR(heartRate), 80];
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_unit setvariable [QGVAR(heartRateAdjustments), []];
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_unit setvariable [QGVAR(bloodPressure), [80, 120]];
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_unit setVariable [QGVAR(peripheralResistance), 100];
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// fractures
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_unit setVariable [QGVAR(fractures), [], true];
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// fractures
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_unit setVariable [QGVAR(fractures), [], true];
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// triage card and logs
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_unit setvariable [QGVAR(triageLevel), 0, true];
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_unit setvariable [QGVAR(triageCard), [], true];
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// triage card and logs
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_unit setvariable [QGVAR(triageLevel), 0, true];
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_unit setvariable [QGVAR(triageCard), [], true];
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// IVs
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_unit setVariable [QGVAR(salineIVVolume), 0, true];
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_unit setVariable [QGVAR(plasmaIVVolume), 0, true];
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_unit setVariable [QGVAR(bloodIVVolume), 0, true];
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// IVs
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_unit setVariable [QGVAR(salineIVVolume), 0, true];
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_unit setVariable [QGVAR(plasmaIVVolume), 0, true];
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_unit setVariable [QGVAR(bloodIVVolume), 0, true];
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// damage storage
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_unit setvariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
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// damage storage
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_unit setvariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
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// airway
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_unit setvariable [QGVAR(airwayStatus), 100];
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_unit setVariable [QGVAR(airwayOccluded), false];
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_unit setvariable [QGVAR(airwayCollapsed), false];
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// airway
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_unit setvariable [QGVAR(airwayStatus), 100];
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_unit setVariable [QGVAR(airwayOccluded), false];
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_unit setvariable [QGVAR(airwayCollapsed), false];
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// generic medical admin
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_unit setvariable [QGVAR(addedToUnitLoop), false, true];
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_unit setvariable [QGVAR(inCardiacArrest), false, true];
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_unit setvariable [QGVAR(hasLostBlood), 0, true];
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_unit setvariable [QGVAR(isBleeding), false, true];
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_unit setvariable [QGVAR(hasPain), false, true];
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_unit setvariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives), true];
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_unit setvariable [QGVAR(painSuppress), 0, true];
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// generic medical admin
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_unit setvariable [QGVAR(addedToUnitLoop), false, true];
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_unit setvariable [QGVAR(inCardiacArrest), false, true];
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_unit setvariable [QGVAR(hasLostBlood), 0, true];
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_unit setvariable [QGVAR(isBleeding), false, true];
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_unit setvariable [QGVAR(hasPain), false, true];
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_unit setvariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives), true];
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_unit setvariable [QGVAR(painSuppress), 0, true];
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private ["_allUsedMedication", "_logs"];
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private ["_allUsedMedication", "_logs"];
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// medication
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_allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
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{
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_unit setvariable [_x select 0, nil];
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} foreach _allUsedMedication;
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_unit setVariable [QGVAR(allUsedMedication), [], true];
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// medication
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_allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
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{
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_unit setvariable [_x select 0, nil];
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} foreach _allUsedMedication;
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_unit setVariable [QGVAR(allUsedMedication), [], true];
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_logs = _unit getvariable [QGVAR(allLogs), []];
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{
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_unit setvariable [_x, nil];
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} foreach _logs;
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_unit setvariable [QGVAR(allLogs), [], true];
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};
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_logs = _unit getvariable [QGVAR(allLogs), []];
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{
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_unit setvariable [_x, nil];
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} foreach _logs;
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_unit setvariable [QGVAR(allLogs), [], true];
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// items
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[{
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