BIS_fnc_ActivateAddons must run during mission init

This commit is contained in:
SilentSpike 2015-05-14 23:45:38 +01:00
parent 3bd856dd4f
commit 0ca8a373d1
3 changed files with 35 additions and 35 deletions

View File

@ -66,7 +66,7 @@ class CfgVehicles {
};
class ModuleCurator_F: Module_F {
function = QUOTE(DFUNC(moduleCuratorDelay));
function = QUOTE(DFUNC(bi_moduleCurator));
};
class ModuleMine_F: ModuleEmpty_F {
function = QUOTE(DFUNC(bi_moduleMine));

View File

@ -152,16 +152,6 @@ if (_activated) then {
_x radiochanneladd [_player];
} foreach (_logic getvariable ["channels",[]]);
// Added by ACE_zeus to toggle ascension messages
if (GVAR(zeusAscension)) then {
//--- Sent notification to all assigned players
{
if (isplayer _x) then {
[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
};
} foreach (curatoreditableobjects _logic);
};
[_logic,"curatorUnitAssigned",[_logic,_player]] call bis_fnc_callscriptedeventhandler;
//--- Forced interface
@ -192,16 +182,6 @@ if (_activated) then {
};
};
// Added by ACE_zeus to toggle eagle
if (GVAR(zeusBird)) then {
//--- Create bird
_birdType = _logic getvariable ["birdType","eagle_f"];
if (_birdType != "") then {
_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
_logic setvariable ["bird",_bird,true];
};
};
//--- Activated all future addons
_addons = [];
{
@ -217,18 +197,8 @@ if (_activated) then {
} foreach (synchronizedobjects _logic);
_addons call bis_fnc_activateaddons;
// Added by ACE_zeus to toggle eagle
if (GVAR(zeusBird)) then {
//--- Locality changed
_logic addeventhandler [
"local",
{
_logic = _this select 0;
_bird = _logic getvariable ["bird",objnull];
_bird setowner owner _logic;
}
];
};
// Added by ACE_zeus to delay ascension messages and bird code (so that settings can be changed)
[{_this spawn DFUNC(moduleCuratorDelay);},_this] call EFUNC(common,execNextFrame);
};
//--- Player

View File

@ -1,6 +1,6 @@
/*
* Author: SilentSpike
* Function that delays the execution of the curator module function
* Function executed at a delay to allow curator settings module to run first
* Allows ascension and bird settings to be set by module beforehand
*
* Arguments:
@ -16,4 +16,34 @@
#include "script_component.hpp"
[{_this spawn DFUNC(bi_moduleCurator);},_this] call EFUNC(common,execNextFrame);
if (isServer) then {
// Extracted from moduleCurator to toggle ascension messages
if (GVAR(zeusAscension)) then {
//--- Sent notification to all assigned players
{
if (isplayer _x) then {
[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
};
} foreach (curatoreditableobjects _logic);
};
// Extracted from moduleCurator to toggle eagle
if (GVAR(zeusBird)) then {
//--- Create bird
_birdType = _logic getvariable ["birdType","eagle_f"];
if (_birdType != "") then {
_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
_logic setvariable ["bird",_bird,true];
};
//--- Locality changed
_logic addeventhandler [
"local",
{
_logic = _this select 0;
_bird = _logic getvariable ["bird",objnull];
_bird setowner owner _logic;
}
];
};
};