From 0d24ad5c0a984618434c1b5c7854ef4548aad295 Mon Sep 17 00:00:00 2001 From: Glowbal Date: Sat, 21 Feb 2015 21:33:07 +0100 Subject: [PATCH] Removed outdated injury defines file --- addons/medical/injury_defines.hpp | 71 ----------------------------- addons/medical/script_component.hpp | 3 -- 2 files changed, 74 deletions(-) delete mode 100644 addons/medical/injury_defines.hpp diff --git a/addons/medical/injury_defines.hpp b/addons/medical/injury_defines.hpp deleted file mode 100644 index 4b4bc2b921..0000000000 --- a/addons/medical/injury_defines.hpp +++ /dev/null @@ -1,71 +0,0 @@ -#define NO_INJURY -1 - -/* FLESH WOUNDS/BLEEDING INJURIES */ -#define SCRATCH 0 -#define MINOR_OPEN_WOUND 1 -#define MEDIUM_OPEN_WOUND 2 -#define LARGE_OPEN_WOUND 3 -#define SCHRAPNEL_WOUND 5 -#define GRAZE_WOUND 6 -#define MINOR_CUT 7 -#define MEDIUM_CUT 8 -#define LARGE_CUT 9 -#define MISSING_FLESH 10 -#define EXPLOSION_WOUND 11 -#define BRUISES 12 -#define ALL_WOUNDS [SCRATCH, MINOR_OPEN_WOUND, MEDIUM_OPEN_WOUND, LARGE_OPEN_WOUND, SCHRAPNEL_WOUND, GRAZE_WOUND, MINOR_CUT, MEDIUM_CUT, LARGE_CUT, MISSING_FLESH, EXPLOSION_WOUND, BRUISES] - -/* BURN INJURIES */ -#define MINOR_BURN 40 -#define MEDIUM_BURN 41 -#define HIGH_BURN 42 -#define ALL_BURNS [MINOR_BURN, MEDIUM_BURN, HIGH_BURN] - -/* INTERNAL BLEEDING */ -#define MINOR_INTERNAL_BLEEDING 50 -#define MEDIUM_INTERNAL_BLEEDING 51 -#define HEAVY_INTERNAL_BLEEDING 52 -#define ALL_INTERNAL_BLEEDING [MINOR_INTERNAL_BLEEDING, MEDIUM_INTERNAL_BLEEDING, HEAVY_INTERNAL_BLEEDING] - -/* BROKEN BONES */ -#define BROKEN_BONE_FEMUR 80 -#define BROKEN_BONE_TIBIA 81 -#define BROKEN_BONE_HUMERUS 82 -#define BROKEN_BONE_RADIAL 83 -#define BROKEN_BONE_SKULL 84 -#define BROKEN_RIB 85 -#define SHATTERED_NECK_BONE 86 -#define BROKEN_C_SPINE 87 -#define ALL_BROKEN_BONES [] - -/* AIRWAY INJURIES */ -#define TENSION_PNEUMOTHORA 200 -#define SIMPLE_PNEUMOTHORA 201 -#define HEMOTHORAX 202 -#define AIRWAY_OBSTRUCTION_PARTIAL 205 -#define AIRWAY_OBSTRUCTION_FULL 204 -#define ALL_AIRWAY_INJURES [] - -/* BLOOD_LOSS */ -#define SCRATCH_BLEEDING_RATE 0.001 -#define MINOR_OPEN_WOUND_BLEEDING_RATE 0.025 -#define MEDIUM_OPEN_WOUND_BLEEDING_RATE 0.05 -#define LARGE_OPEN_WOUND_BLEEDING_RATE 0.1 -#define SCHRAPNEL_WOUND_BLEEDING_RATE 0.07 -#define GRAZE_WOUND_BLEEDING_RATE 0.02 -#define MINOR_CUT_BLEEDING_RATE 0.01 -#define MEDIUM_CUT_BLEEDING_RATE 0.02 -#define LARGE_CUT_BLEEDING_RATE 0.04 -#define MISSING_FLESH_BLEEDING_RATE 0.15 -#define EXPLOSION_WOUND_BLEEDING_RATE 0.15 -#define BRUISES_WOUND_BLEEDING_RATE 0 -#define DEFAULT_BLEEDING_RATE MINOR_OPEN_WOUND_BLEEDING_RATE -#define ALL_POSSIBLE_BLEEDING_RATES [SCRATCH_BLEEDING_RATE, MINOR_OPEN_WOUND_BLEEDING_RATE, MEDIUM_OPEN_WOUND_BLEEDING_RATE, LARGE_OPEN_WOUND_BLEEDING_RATE, SCHRAPNEL_WOUND_BLEEDING_RATE, GRAZE_WOUND_BLEEDING_RATE, MINOR_CUT_BLEEDING_RATE, MEDIUM_CUT_BLEEDING_RATE, LARGE_CUT_BLEEDING_RATE, MISSING_FLESH_BLEEDING_RATE, EXPLOSION_WOUND_BLEEDING_RATE, BRUISES_WOUND_BLEEDING_RATE] - -// If you add new injures, they should be added to this as well -#define FIND_BLEEDING_RATE(TYPE) call {private '_foundInjuryType_FIND_BLEEDING_RATE';\ -_foundInjuryType_FIND_BLEEDING_RATE = ALL_WOUNDS find TYPE; \ -if (_foundType != -1) then { \ - ALL_POSSIBLE_BLEEDING_RATES select _foundType; \ -} else { 0; }; }; - diff --git a/addons/medical/script_component.hpp b/addons/medical/script_component.hpp index 910ccadf96..ad45e06a3e 100644 --- a/addons/medical/script_component.hpp +++ b/addons/medical/script_component.hpp @@ -10,6 +10,3 @@ #endif #include "\z\ace\addons\main\script_macros.hpp" - -// Includes the possible injury types for medium and advanced medical -#include "injury_defines.hpp"