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add string for black P99 (#8501)
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@ -988,6 +988,9 @@ class CfgWeapons {
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class hgun_P07_khk_F: hgun_P07_F {
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displayName = CSTRING(hgun_P07_khk);
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};
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class hgun_P07_blk_F: hgun_P07_F {
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displayName = CSTRING(hgun_P07_blk);
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};
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// Makarov
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class hgun_Pistol_01_F: Pistol_Base_F {
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@ -3550,6 +3550,23 @@
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<Chinesesimp>P99半自动手枪 (卡其色)</Chinesesimp>
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<Turkish>P99 (Haki)</Turkish>
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</Key>
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<Key ID="STR_ACE_RealisticNames_hgun_P07_blk">
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<English>P99 (Black)</English>
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<Czech>P99 (Černá)</Czech>
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<French>P99 (Noir)</French>
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<Spanish>P99 (Negro)</Spanish>
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<Russian>P99 (Чёрный)</Russian>
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<Polish>P99 (czarny)</Polish>
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<German>P99 (Schwarz)</German>
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<Italian>P99 (Nero)</Italian>
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<Hungarian>P99 (Fekete)</Hungarian>
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<Portuguese>P99 (Preto)</Portuguese>
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<Japanese>P99 (ブラック)</Japanese>
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<Korean>P99 (검정)</Korean>
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<Chinese>P99半自動手槍 (黑色)</Chinese>
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<Chinesesimp>P99半自动手枪 (黑色)</Chinesesimp>
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<Turkish>P99 (Siyah)</Turkish>
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</Key>
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<Key ID="STR_ACE_RealisticNames_hgun_Pistol_01">
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<English>Makarov PM</English>
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<German>Makarov PM</German>
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