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Rename Advanced Throwing component to be in-line with other advanced_ components (#4318)
* Rename Advanced Throwing component to be in-line with other advanced_ components * Rename wiki page as well * Add redirect from old wiki page
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33
addons/advanced_throwing/functions/fnc_moduleInit.sqf
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33
addons/advanced_throwing/functions/fnc_moduleInit.sqf
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/*
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* Author: Jonpas
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* Initializes the Advanced Throwing module.
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*
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* Arguments:
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* 0: Logic <OBJECT>
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* 1: Synchronized Units <ARRAY>
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* 2: Module Activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [logic, [unit1, unit2], true] call ace_advanced_throwing_fnc_moduleInit
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*
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* Public:
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* No
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*/
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#include "script_component.hpp"
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if (!isServer) exitWith {};
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params ["_logic", "_units", "_activated"];
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if (!_activated) exitWith {};
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[_logic, QGVAR(enabled), "enabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(showThrowArc), "showThrowArc"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(showMouseControls), "showMouseControls"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(enablePickUp), "enablePickUp"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(enablePickUpAttached), "enablePickUpAttached"] call EFUNC(common,readSettingFromModule);
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ACE_LOGINFO_1("Advanced Throwing Module Initialized. Enabled: %1",GVAR(enabled));
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