Update fnc_initVehicle.sqf

This commit is contained in:
johnb432 2024-08-30 17:43:44 +02:00
parent ef773f158b
commit 0f8333c36e

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@ -74,8 +74,8 @@ if (hasInterface && {!(_typeOf in GVAR(initializedStaticTypes))}) then {
private _ammoActionPath = []; private _ammoActionPath = [];
private _magazineLocation = getText (_configOf >> QUOTE(ADDON) >> "magazineLocation"); private _magazineLocation = getText (_configOf >> QUOTE(ADDON) >> "magazineLocation");
private _condition = { //IGNORE_PRIVATE_WARNING ["_target", "_player"]; private _condition = { //IGNORE_PRIVATE_WARNING ["_target", "_player"];
// If magazine handling and weapon assembly/disassembly are enabled we enable ammo handling // If magazine handling and weapon assembly/disassembly are enabled we enable ammo handling
if ((GVAR(ammoHandling) == 0) || {!([false, true, true, GVAR(defaultAssemblyMode)] select (_target getVariable [QGVAR(assemblyMode), 3]))}) exitWith { false }; if ((GVAR(ammoHandling) == 0) || {!([false, true, true, GVAR(defaultAssemblyMode)] select (_target getVariable [QGVAR(assemblyMode), 3]))}) exitWith { false };
[_player, _target, ["isNotSwimming", "isNotSitting"]] call EFUNC(common,canInteractWith) [_player, _target, ["isNotSwimming", "isNotSitting"]] call EFUNC(common,canInteractWith)
}; };
private _childrenCode = { private _childrenCode = {