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Fix Typo
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21e0a9fff3
commit
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@ -13,7 +13,7 @@
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*/
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#include "script_component.hpp"
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d
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private ["_log", "_inList", "_amount"];
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params ["_unit", "_newItem"];
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@ -21,7 +21,7 @@
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private ["_className", "_reopeningChance", "_reopeningMinDelay", "_reopeningMaxDelay", "_config", "_woundTreatmentConfig", "_bandagedWounds", "_exist", "_injuryId", "_existingInjury", "_delay", "_openWounds", "_selectedInjury", "_bandagedInjury"];
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params ["_target", "_impact", "_part", "_injuryIndex", "_injury", "_bandage"];
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_injury parmas ["_classID", "_injuryType"];
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_classID = _injury select 1;
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_className = GVAR(woundClassNames) select _classID;
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// default, just in case..
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@ -52,11 +52,11 @@ if (isClass (_config >> _className)) then {
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};
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_bandagedWounds = _target getvariable [QGVAR(bandagedWounds), []];
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_injuryType = _injury select 1;
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_exist = false;
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_bandagedInjury = [];
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{
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_x params ["", "_injuryTypeX", "_injuryX"];
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if (_injuryTypeX == _injuryType && _injuryTypeX == (_injury select 2)) exitwith {
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if ((_x select 1) == _injuryType && (_x select 2) == (_injury select 2)) exitwith {
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_exist = true;
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_existingInjury = _x;
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_existingInjury set [3, (_existingInjury select 3) + _impact];
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@ -93,8 +93,7 @@ if (random(1) <= _reopeningChance) then {
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_exist = false;
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_injuryId = _injury select 1;
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{
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_x params ["_injuryIdX", "_injuryX"];
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if (_injuryIdX == _injuryId && _injuryX == (_injury select 2)) exitwith {
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if ((_x select 1) == _injuryId && (_x select 2) == (_injury select 2)) exitwith {
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_exist = true;
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_existingInjury = _x;
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_existingInjury set [3, ((_existingInjury select 3) - _impact) max 0];
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@ -17,12 +17,12 @@ params ["_unit"];
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if (!local _unit) exitwith {};
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private ["_bodyStatus", "_headDamage", "_torsoDamage", "_handsDamage", "_legsDamage"];
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private "_bodyStatus";
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// ["head", "body", "hand_l", "hand_r", "leg_l", "leg_r"]
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_bodyStatus = _unit getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]];
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_bodyStatus params ["_headDamage", "_torsoDamage", "_handsDamageR", "_handsDamageL", "_legsDamageR", "_legsDamageL"]
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_bodyStatus params ["_headDamage", "_torsoDamage", "_handsDamageR", "_handsDamageL", "_legsDamageR", "_legsDamageL"];
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_unit setHitPointDamage ["hitHead", _headDamage min 0.95];
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_unit setHitPointDamage ["hitBody", _torsoDamage min 0.95];
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@ -32,7 +32,8 @@ _woundsCreated = [];
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call compile _extensionOutput;
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_foundIndex = -1;
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{
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_x params ["_toAddClassID", "_bodyPartNToAdd"];
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_toAddClassID = _x select 1;
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_bodyPartNToAdd = _x select 2;
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{
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// Check if we have an id of the given class on the given bodypart already
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if (_x select 1 == _toAddClassID && {_x select 2 == _bodyPartNToAdd}) exitwith {
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