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Merge pull request #5773 from jlillis/adv_fatigue_sway_factor
Add sway factor option to advanced fatigue
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commit
104efe28bc
@ -57,3 +57,12 @@
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[0, 2, 1, 1],
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true
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] call CBA_Settings_fnc_init;
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[
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QGVAR(swayFactor),
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"SLIDER",
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[LSTRING(SwayFactor), LSTRING(SwayFactor_Description)],
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"ACE3 Advanced Fatigue",
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[0, 2, 1, 1],
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true
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] call CBA_Settings_fnc_init;
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@ -109,6 +109,12 @@
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<Chinese>設定陡峭的地形將會影響多少體力的流失,值越高代表體力流失越快</Chinese>
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<Chinesesimp>设定陡峭的地形将会影响多少体力的流,失值越高代表体力流失越快</Chinesesimp>
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</Key>
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<Key ID="STR_ACE_Advanced_Fatigue_SwayFactor">
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<English>Sway factor</English>
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</Key>
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<Key ID="STR_ACE_Advanced_Fatigue_SwayFactor_Description">
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<English>Influences the amount of weapon sway. Higher means more sway.</English>
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</Key>
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<Key ID="STR_ACE_Advanced_Fatigue_Enabled">
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<English>Enabled</English>
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<German>Aktiv</German>
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@ -19,6 +19,7 @@ ACE provides four settings to tweak Advanced Fatigue. Adjust these factors depen
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- **Recovery factor:** Do you like looking at the landscape or think breaks are boring? Whatever the case, this influences the length of your stamina breaks.
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- **Load factor:** If you believe a Javelin is the perfect companion for your .50 BMG sniper rifle you probably should tweak this setting.
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- **Terrain factor**: Not everyone is used to mountainous terrain. Tweak this until you feel more at home.
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- **Sway factor**: Influences the amount of weapon sway. Higher means more sway.
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Note that while there currently is no restriction on the value of these settings, it's generally recommended to keep them between 0 and 2.
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