Merge pull request #5773 from jlillis/adv_fatigue_sway_factor

Add sway factor option to advanced fatigue
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commy2 2018-05-19 02:43:53 +02:00 committed by GitHub
commit 104efe28bc
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3 changed files with 16 additions and 0 deletions

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@ -57,3 +57,12 @@
[0, 2, 1, 1],
true
] call CBA_Settings_fnc_init;
[
QGVAR(swayFactor),
"SLIDER",
[LSTRING(SwayFactor), LSTRING(SwayFactor_Description)],
"ACE3 Advanced Fatigue",
[0, 2, 1, 1],
true
] call CBA_Settings_fnc_init;

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@ -109,6 +109,12 @@
<Chinese>設定陡峭的地形將會影響多少體力的流失,值越高代表體力流失越快</Chinese>
<Chinesesimp>设定陡峭的地形将会影响多少体力的流,失值越高代表体力流失越快</Chinesesimp>
</Key>
<Key ID="STR_ACE_Advanced_Fatigue_SwayFactor">
<English>Sway factor</English>
</Key>
<Key ID="STR_ACE_Advanced_Fatigue_SwayFactor_Description">
<English>Influences the amount of weapon sway. Higher means more sway.</English>
</Key>
<Key ID="STR_ACE_Advanced_Fatigue_Enabled">
<English>Enabled</English>
<German>Aktiv</German>

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@ -19,6 +19,7 @@ ACE provides four settings to tweak Advanced Fatigue. Adjust these factors depen
- **Recovery factor:** Do you like looking at the landscape or think breaks are boring? Whatever the case, this influences the length of your stamina breaks.
- **Load factor:** If you believe a Javelin is the perfect companion for your .50 BMG sniper rifle you probably should tweak this setting.
- **Terrain factor**: Not everyone is used to mountainous terrain. Tweak this until you feel more at home.
- **Sway factor**: Influences the amount of weapon sway. Higher means more sway.
Note that while there currently is no restriction on the value of these settings, it's generally recommended to keep them between 0 and 2.