From 105ac01b569b1ad05777283fdad01f367932ba2c Mon Sep 17 00:00:00 2001 From: Marco Kaulea Date: Wed, 29 Mar 2017 00:30:18 +0200 Subject: [PATCH] Update documentation for Vector21 Add explanation on how to switch range and azimuth units --- docs/wiki/feature/vector.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/docs/wiki/feature/vector.md b/docs/wiki/feature/vector.md index ce3a3ebbf9..28f88fce11 100644 --- a/docs/wiki/feature/vector.md +++ b/docs/wiki/feature/vector.md @@ -85,6 +85,11 @@ The Vector is controlled with 2 keys: the azimuth key and the range key; Ta - Sight the circle on the object and tap R while further holding Tab ↹. The first measurement is confirmed ("1-P" = first point). - Sight the Fall of shot and release Tab ↹. The left digits display the left (`L`)/right (`r`) correction value in meter and the right digits display the longer (`A` = add)/shorter (`d` = drop) correction value in meter. If R is tapped the height correction values will be displayed (`UP` and `dn`). +### 2.10 Changing settings (degrees/mils) (meters/feet) +- Tap Tab ↹ five times fast. "Unit SEtt" appears briefly. +- Press R until the desired units are displayed. +- Tap Tab ↹ five times fast to save the selection. + ## 3. Dependencies {% include dependencies_list.md component="vector" %}